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Starfield Shattered Space Coming September 30th, Rev-8 Update Out Now | MMORPG.com

SystemSystem Member UncommonPosts: 12,599

imageStarfield Shattered Space Coming September 30th, Rev-8 Update Out Now | MMORPG.com

Even more content is coming to Starfield in just a few weeks with the Shattered Space expansion, but for those itching to get back into space a bit sooner, there is a new vehicle to test out now.

Read the full story here


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Comments

  • sabrefoxxsabrefoxx Member UncommonPosts: 234
    The problem with the game is that there's little point traveling the whole galaxy and even less point to explore planets beyond the resources or quests needed to complete goals.
    ZenJellyEldrachViper482JeroKaneharken33
  • GrimDogGamingGrimDogGaming Member UncommonPosts: 178
    This is like when you forget to take the trash out for months and it's stinking up the whole neighborhood, so your solution is to just throw a fresh bag of shit on top to make it smell "better".

    Meanwhile, noone wants your trash, or the fresh shit, in the neighborhood anymore and lights it on fire in the comments.
  • k61977k61977 Member EpicPosts: 1,523
    edited August 24
    I didn't realize people where still even playing this one. They way over promised and didn't deliver. I don't normally say to many bad things about most games as there is always someone that liked it but this one kinda deserves bad things said about it mostly because of the way they portrayed the game and what they actually gave us. I mean maybe they could pull a no man's sky and fix this game but I don't see that kind of commitment to the game.
    Post edited by k61977 on
    AlverantGrimDogGamingScotJeroKaneBlueliner
  • RhimeRhime Member UncommonPosts: 302
    For anyone on the fence about No Man's Sky, I urge you to check it out. There's so much to do in the game from the get go and the new graphics update is also awesome to see. The devs certainly pulled off the comeback of the year...
    ZenJelly
  • SovrathSovrath Member LegendaryPosts: 32,780
    Rhime said:
    For anyone on the fence about No Man's Sky, I urge you to check it out. There's so much to do in the game from the get go and the new graphics update is also awesome to see. The devs certainly pulled off the comeback of the year...

    Great but Starfield was never going to be no man's sky? It wasn't advertised as No Man's Sky.

    It's essentially a Bethesda game in space with some space travel/fighting and some minor exploration from what I can see.
    Laterismklinic
    Like Skyrim? Need more content? Try my Skyrim mod "Godfred's Tomb." 

    Godfred's Tomb Trailer: https://youtu.be/-nsXGddj_4w


    Original Skyrim: https://www.nexusmods.com/skyrim/mods/109547

    Try the "Special Edition." 'Cause it's "Special." https://www.nexusmods.com/skyrimspecialedition/mods/64878/?tab=description

    Serph toze kindly has started a walk-through. https://youtu.be/UIelCK-lldo 
  • SovrathSovrath Member LegendaryPosts: 32,780
    k61977 said:
    I didn't realize people where still even playing this one. They way over promised and didn't deliver. I don't normally say to many bad things about most games as there is always someone that liked it but this one kinda deserves bad things said about it mostly because of the way they portrayed the game and what they actually gave us. I mean maybe they could pull a no man's sky and fix this game but I don't see that kind of commitment to the game.

    There are people who love this game. Heck, I have a friend who still plays and is looking forward to the sequel. But he loves games like Skyrim and Oblivion and likes that game play.
    Like Skyrim? Need more content? Try my Skyrim mod "Godfred's Tomb." 

    Godfred's Tomb Trailer: https://youtu.be/-nsXGddj_4w


    Original Skyrim: https://www.nexusmods.com/skyrim/mods/109547

    Try the "Special Edition." 'Cause it's "Special." https://www.nexusmods.com/skyrimspecialedition/mods/64878/?tab=description

    Serph toze kindly has started a walk-through. https://youtu.be/UIelCK-lldo 
  • ZenJellyZenJelly Member RarePosts: 385
    edited August 24

    Rhime said:

    For anyone on the fence about No Man's Sky, I urge you to check it out. There's so much to do in the game from the get go and the new graphics update is also awesome to see. The devs certainly pulled off the comeback of the year...



    For people on the fence about No Man's Sky, freel free to pass it up. The overhype is still real. Find a diff space sim and save yourself the time.
  • GrimDogGamingGrimDogGaming Member UncommonPosts: 178
    Sovrath said:
    k61977 said:
    I didn't realize people where still even playing this one. They way over promised and didn't deliver. I don't normally say to many bad things about most games as there is always someone that liked it but this one kinda deserves bad things said about it mostly because of the way they portrayed the game and what they actually gave us. I mean maybe they could pull a no man's sky and fix this game but I don't see that kind of commitment to the game.

    There are people who love this game. Heck, I have a friend who still plays and is looking forward to the sequel. But he loves games like Skyrim and Oblivion and likes that game play.

    Most people who hate Starfield hate it precisely BECAUSE they loved TES and Fallout games.

    Anyway, the buggy buggy has added nothing.



  • uriel_mafessuriel_mafess Member UncommonPosts: 244
    edited August 24
    Paid expansion? it should be free because people got scammed hard with this game that had nothing in it. No exploration, no open world (space), no real RPG aspects, worst shooting mechanics since Fallout 3, story was bad, boring and short...

    Also I believe they haven't yet fixed the game and its myriad of performance issues so maybe they should have invested all the effort of the expansion into making the base game playable.
    GrimDogGamingZenJelly
  • GrimDogGamingGrimDogGaming Member UncommonPosts: 178
    Paid expansion? it should be free because people got scammed hard with this game that had nothing in it. No exploration, no open world (space), no real RPG aspects, worst shooting mechanics since Fallout 3, story was bad, boring and short...

    Also I believe they haven't yet fixed the game and its myriad of performance issues so maybe they should have invested all the effort of the expansion into making the base game playable.

    Check that vid I posted. Luke even finds that the $7 quest gun he paid for is still broken.
    uriel_mafess
  • SovrathSovrath Member LegendaryPosts: 32,780
    Sovrath said:
    k61977 said:
    I didn't realize people where still even playing this one. They way over promised and didn't deliver. I don't normally say to many bad things about most games as there is always someone that liked it but this one kinda deserves bad things said about it mostly because of the way they portrayed the game and what they actually gave us. I mean maybe they could pull a no man's sky and fix this game but I don't see that kind of commitment to the game.

    There are people who love this game. Heck, I have a friend who still plays and is looking forward to the sequel. But he loves games like Skyrim and Oblivion and likes that game play.

    Most people who hate Starfield hate it precisely BECAUSE they loved TES and Fallout games.



    I'll offer that I think the space travel sort of tipped the scale as far as the experience. As I said, my friend likes it because he says he thinks it feels like "skyrim in space."

    And before some smart aleck comes along with a dissertation as to why it's not "skyrim in space" he's not really a "gamer" and really doesn't dive deep into this stuff. As I've played a small bit of it I'd say "close enough" and leave it at that.

    I think for some the space travel doesn't really extend that Bethesda exploration feeling enough. They find the planets repetitive and they don't like the invisible walls.

    If Bethesda ever makes a 2nd game with this IP I'm betting they will do a lot of things differently.

    The new expansion is a more handcrafted experience so I think it will help a lot for players who might be a little "meh" about the game.
    Like Skyrim? Need more content? Try my Skyrim mod "Godfred's Tomb." 

    Godfred's Tomb Trailer: https://youtu.be/-nsXGddj_4w


    Original Skyrim: https://www.nexusmods.com/skyrim/mods/109547

    Try the "Special Edition." 'Cause it's "Special." https://www.nexusmods.com/skyrimspecialedition/mods/64878/?tab=description

    Serph toze kindly has started a walk-through. https://youtu.be/UIelCK-lldo 
  • NeoyoshiNeoyoshi Member RarePosts: 1,450
    Wonder if they fixed the problem with 97% of the game being a barren wasteland of nothing. D:
    GrimDogGamingZenJelly


    Fishing on Gilgamesh since 2013
    Fishing on Bronzebeard since 2005
    Fishing in RL since 1992
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  • kitaradkitarad Member LegendaryPosts: 8,164
    I have not bought or tried this game but I love Skyrim. So do you think I will enjoy this? I am waiting for a 50% discount before I get it.

  • EldrachEldrach Member RarePosts: 461
    kitarad said:
    I have not bought or tried this game but I love Skyrim. So do you think I will enjoy this? I am waiting for a 50% discount before I get it.
    Well, if you liked Skyrim for the quests alone and only used fast travel, then thia game would be OK for you. Gone is the magic from Skyrim where you could just select a course, any course - and find an adventure
    SovrathGrimDogGamingharken33
  • Viper482Viper482 Member LegendaryPosts: 4,099
    I didn't have an issue with the campaign and quests, it's the lack of the TES type freedom of exploration that kills it. I got tons of hours out of it through ship building and the main campaign, but it certainly left me wanting.
    Sovrathharken33
    Make MMORPG's Great Again!
  • k61977k61977 Member EpicPosts: 1,523
    Sovrath said:
    k61977 said:
    I didn't realize people where still even playing this one. They way over promised and didn't deliver. I don't normally say to many bad things about most games as there is always someone that liked it but this one kinda deserves bad things said about it mostly because of the way they portrayed the game and what they actually gave us. I mean maybe they could pull a no man's sky and fix this game but I don't see that kind of commitment to the game.

    There are people who love this game. Heck, I have a friend who still plays and is looking forward to the sequel. But he loves games like Skyrim and Oblivion and likes that game play.

    Most people who hate Starfield hate it precisely BECAUSE they loved TES and Fallout games.

    Anyway, the buggy buggy has added nothing.




    I absolutely love TES and FAllout.  Own all of them.  Starfield is nothing like those games though.  There is no real open world in Starfield.  The planets have a couple areas that has some space between them with nothing happening there.  The assets are overused on almost every planet.  Overall this game is way below the standard if you put it against those games.  Again I know some love it but I really doubt it is because they love TES and Fallout cause this game doesn't even belong in the same sentence as those.
    GrimDogGaming
  • AngrakhanAngrakhan Member EpicPosts: 1,750
    Yeah I would say that's what really bothered me about Starfield: the on-rails experience of it as compared to any Fallout or TES game. In Starfield while you had a choice of which storyline to go follow at any point, once you decided on a mission to follow that experience was on rails to the end. Fly to this planet, land at this specific destination, once you disembark stay inside these invisible walls, go back to your ship, rinse and repeat.

    That, in my opinion, is the cardinal sin of Starfield.

    I would push through bugs and balance issues if there was true exploration. If I could just pick a random place on a random planet and go find adventure there, but if you try that you're going to find a big pile of nothing and it amounts to no more than a pure waste of time. It's totally inconsequential to your progress in the game.

    Compare that with Fallout 4 which I recently replayed to try the latest patch and you can literally point in any direction and you will find stuff. Buildings to explore, loot to find, bad guys to fight and loot, and side missions to discover, and sometimes certain death of areas you are not ready to take on. Skyrim is the exact same.

    That is totally lost in Starfield which is ironic given that it's space and should be the most open experience of them all. Even more ironic in that it's their most recent game and should be a culmination of all the lessons they learned from their previous titles, but instead feels like a sophomoric effort.

    Disappointing for sure.
    GrimDogGaming
  • GernovaGernova Newbie CommonPosts: 8
    I treat this game just like skyrim/Oblivion and just bout every other Zenimax/Bethesda game.

    Try the main-story line just long enough till mods finish downloading, never touch mainstory ever again.

    "Mod put a new cave over here to explore!"
  • SovrathSovrath Member LegendaryPosts: 32,780
    Sovrath said:
    k61977 said:
    I didn't realize people where still even playing this one. They way over promised and didn't deliver. I don't normally say to many bad things about most games as there is always someone that liked it but this one kinda deserves bad things said about it mostly because of the way they portrayed the game and what they actually gave us. I mean maybe they could pull a no man's sky and fix this game but I don't see that kind of commitment to the game.

    There are people who love this game. Heck, I have a friend who still plays and is looking forward to the sequel. But he loves games like Skyrim and Oblivion and likes that game play.

    Most people who hate Starfield hate it precisely BECAUSE they loved TES and Fallout games.

    Anyway, the buggy buggy has added nothing.




    Doesn't seem buggy and he seems to like the buggy though said he's get used to it because it drives "light."

    The real issue is the planet exploration.

    So his feeling is that the buggy adds to the experience and helps one traverse more quickly so one can discover whether or not there's something to be found. I think the issue is that while sometimes there's nothing to be found (that should be fine) how many times can one go in a direction, not find anything and not be discouraged?


    Like Skyrim? Need more content? Try my Skyrim mod "Godfred's Tomb." 

    Godfred's Tomb Trailer: https://youtu.be/-nsXGddj_4w


    Original Skyrim: https://www.nexusmods.com/skyrim/mods/109547

    Try the "Special Edition." 'Cause it's "Special." https://www.nexusmods.com/skyrimspecialedition/mods/64878/?tab=description

    Serph toze kindly has started a walk-through. https://youtu.be/UIelCK-lldo 
  • GrimDogGamingGrimDogGaming Member UncommonPosts: 178
    Sovrath said:
    Sovrath said:
    k61977 said:
    I didn't realize people where still even playing this one. They way over promised and didn't deliver. I don't normally say to many bad things about most games as there is always someone that liked it but this one kinda deserves bad things said about it mostly because of the way they portrayed the game and what they actually gave us. I mean maybe they could pull a no man's sky and fix this game but I don't see that kind of commitment to the game.

    There are people who love this game. Heck, I have a friend who still plays and is looking forward to the sequel. But he loves games like Skyrim and Oblivion and likes that game play.

    Most people who hate Starfield hate it precisely BECAUSE they loved TES and Fallout games.

    Anyway, the buggy buggy has added nothing.




    Doesn't seem buggy and he seems to like the buggy though said he's get used to it because it drives "light."

    The real issue is the planet exploration.

    So his feeling is that the buggy adds to the experience and helps one traverse more quickly so one can discover whether or not there's something to be found. I think the issue is that while sometimes there's nothing to be found (that should be fine) how many times can one go in a direction, not find anything and not be discouraged?



    Which is why i say the buggy added nothing, unless you find doing donuts on empty planet #979 engaging content. in functionality, it adds nothing over the jetpack and is even functionally worse as you don't hit a rock and bounce when flying with a jetpack. I'm sure RP'ers adore the buggy, though. The only thing it has going for it is the same as the ship: no fuel  to maintain. Which removing the fuel requirement for jetpacks would have served the same purpose and noone would have blinked an eye because it's no more immersion breaking than a ship or buggy that runs forever with no fuel.
  • harken33harken33 Member UncommonPosts: 286
    kitarad said:
    I have not bought or tried this game but I love Skyrim. So do you think I will enjoy this? I am waiting for a 50% discount before I get it.

    I tried it on Gamepass for 3-4 hours but to really make use of mods eventually i wanted to have it in my Steam library.

    It was on for 30-35% off with Steam 2-3 weeks ago, that's when i picked it up. Add it to your wishlist (assuming you buy games via Steam) and maybe it will be on again by Sept 30th when this DLC comes out.
  • harken33harken33 Member UncommonPosts: 286

    I recently picked it up and have about 40 hours sunk into it so far, *trying* to play it as i normally do with Bethesda games, complete the main quest up to the point you are free to do all out exploration. Unfortunately, exploration in this game is somewhat like trying to hammer a square peg through a round hole.

    As many others have said the exploration aspect has been reduced to such a minor part of this game when for me at least that’s the major draw of a Bethesda title.

    Want to explore space, move between planets in the same galaxy with your ship? Its just time-consuming boredom with nothing in between, its designed around fast travel from planet to planet to moon to next Galaxy etc.

    Want to explore and survey planets / moons in full? Fast travel to the planetary body, LOAD facing the planet, scan the planet, pick a landing site based on the biome you need to survey, LOADinto that site on your ship. Exit your ship, LOAD into the landing site, open your scan screen (I have maxed hand scanners because I wanted to explore on world) and off you go to scan the flora, fauna, resources and if applicable planetary traits.

    The loading screens are very fast and if the payoff was then the ability to explore an open planet it would be fine in my book. So far, I spent maybe the first 10 hours completing the main quest (tutorial basically) up until I was free to explore. The next 30 hours plus I dedicated to exploring and surveying of planets, fully surveying a planet nets you a small amount of experience (apparently you can also sell the data, but I haven’t bothered with that yet) including every planetary body in a Galaxy fully completed. There was no reward for that.

    I did a random quest on one of those moons i was surveying, a quest just like the Fallout 4 settlers would give, so and so is missing can you get them, thanks so much we didn’t know what we were going to do, and it gave about double the experience of surveying all the planets / moons etc in a whole galaxy.

    Unfortunately, it doesn’t feel like an open world exploration. How you ever played one of those games where you aim the claw arm, it drops down and drags out some stuff toy. With all the loading and other restrictions, it its feels like I am dropped by one of these arms into a small aquarium or fishbowl then I *explore*, call the arm to lift me out and repeat it.

    The points of interest that are randomly placed can be interesting for a time, the skill books you can find in some worthwhile. However, once you have done the same POI 2-3 or more times, you know what’s going to be there, where every safe etc is, you just want to avoid them, that’s what I started doing.

    For this game I have done something I haven’t done before and just enabled 2 mods yesterday, (achievements be dammed) before even completing the game once, elder scrolls star shards or some such should add some interest when I have to explore a planet and max credits 65K (instead of 5K) for vendors because I am in the UI so much for *exploration*, doing the usual inventory management, sleeping for vendor restock feels annoying instead of fun.

    I am going to stick to questing now as the game wants, just explore when the quests make me, and spend my skills for crafting especially to see if the starship crafting is as fun as people have said.

    Its not a bad game but neither is it a classic and i will get my enjoyment out of it, then it will just get shelved, this one won’t be in the hundreds or thousands of hours played. I may or may not buy the DLC once its all released in a year or 2.

    I just hope this procedural generation isn’t a view to the future for Elder Scrolls 6 2029 maybe? and Fallout 5 2034 maybe?

     


    kitaradSovrathGrimDogGaming
  • Elidien_gaElidien_ga Member UncommonPosts: 385
    I love the game and plan to play again in the future. I think back to just before launch and I had a comment to a friend that if they deliver with their promises on this game, I would play it for years. Part of it, they did. I love the story and the cities and the side quests and being able to play the rogue, space cowboy type character I always wanted too. Space battles are fun and commandeering and stealing ships is a blast.

    Where it went wrong was there was zero motivation to go to 99% of the planets. At least in their other games, when you went to point A or point B you would find something interesting. In this game, some planets were interesting and others simply are not. There was no reason to visit, no reason to stay, and nothing to do. They could have easily reduced the planet numbers by 2/3's and made the remaining 1/3 a lot more interesting. That, to me, is where they did not deliver.
    Sovrath
  • JeroKaneJeroKane Member EpicPosts: 7,096

    Angrakhan said:

    Yeah I would say that's what really bothered me about Starfield: the on-rails experience of it as compared to any Fallout or TES game. In Starfield while you had a choice of which storyline to go follow at any point, once you decided on a mission to follow that experience was on rails to the end. Fly to this planet, land at this specific destination, once you disembark stay inside these invisible walls, go back to your ship, rinse and repeat.



    That, in my opinion, is the cardinal sin of Starfield.



    I would push through bugs and balance issues if there was true exploration. If I could just pick a random place on a random planet and go find adventure there, but if you try that you're going to find a big pile of nothing and it amounts to no more than a pure waste of time. It's totally inconsequential to your progress in the game.



    Compare that with Fallout 4 which I recently replayed to try the latest patch and you can literally point in any direction and you will find stuff. Buildings to explore, loot to find, bad guys to fight and loot, and side missions to discover, and sometimes certain death of areas you are not ready to take on. Skyrim is the exact same.



    That is totally lost in Starfield which is ironic given that it's space and should be the most open experience of them all. Even more ironic in that it's their most recent game and should be a culmination of all the lessons they learned from their previous titles, but instead feels like a sophomoric effort.



    Disappointing for sure.



    LOL! If all you do and focus on the Main questline then any RPG, including Skyrim, is inherently linear.

    The point in Starfield, like in other RPGs as Skyrim, is to allow yourself to be distracted when you enter different star systems that can trigger new quests and sometimes even whole new quest lines that are really cool.

    in main cities, you can trigger new quests by talking to the right NPC's, just like in Skyrim.


    Starfield has many flaws, but that ain't it.
  • SovrathSovrath Member LegendaryPosts: 32,780

    I just hope this procedural generation isn’t a view to the future for Elder Scrolls 6 2029 maybe? and Fallout 5 2034 maybe?

     


    I don’t think it would be an issue. While there are many hand crafted caves and dungeons in previous elder scrolls games, there are also many hand crafted caves and dungeons that are very generic. Procedurally generated dungeons won’t be much different for those.

    I think the issue here is exploring planets and making it so not every planet yields something interesting. That might be realistic but it’s not fun.
    Scot
    Like Skyrim? Need more content? Try my Skyrim mod "Godfred's Tomb." 

    Godfred's Tomb Trailer: https://youtu.be/-nsXGddj_4w


    Original Skyrim: https://www.nexusmods.com/skyrim/mods/109547

    Try the "Special Edition." 'Cause it's "Special." https://www.nexusmods.com/skyrimspecialedition/mods/64878/?tab=description

    Serph toze kindly has started a walk-through. https://youtu.be/UIelCK-lldo 
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