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Blue Protocol, the anime-inspired MMO by Bandai Namco Online, will no longer release here in the West, and its Japanese servers will officially shut down January 2025.
Comments
Whatever. I wanted to play this game when I first heard about it a long time ago. They waited and hoarded it for so long it's now dead. Gives me Phantasy Star Online 2 vibes, though that one still technically exists (Blue Protocol is not gone yet but might as well be).
what a waste. hope another dev team finds out about the lack of an actuall anime styled mmo and does the same.
I be eating colours when my days are grey
Clicking on my profiles just gonna give you music links galore so enjoy
Whatever this game was, it sounds like we dodged a poisoned bullet.....
Fishing on Gilgamesh since 2013
Fishing on Bronzebeard since 2005
Fishing in RL since 1992
Born with a fishing rod in my hand in 1979
It's sad but deserved. BP was not a good MMO at any point and it would have been torn apart on western release...thats for sure!
Time to move on, i guess.
Where Konami are just pieces of shit to their employees and game partners, Bandai seems to keep running into issues with either game studios grossly mismanaging funds, or money walking out the door in large embezzlement schemes.
1000% this, i don't know why either, but it's true, i've seen so many live service games from their online divisions come and go, it's like a revolving door over there. I still am upset about Dragonball Online and that was YEARS ago.
Fishing on Gilgamesh since 2013
Fishing on Bronzebeard since 2005
Fishing in RL since 1992
Born with a fishing rod in my hand in 1979
It's their in house dev teams that suck. The only successful game made by themselves is Tekken.
The game itself was not bad, but it litterly had no endgame, at launch. You lvl'd and did the MSQ, which was good. But at lvl 50 there wasn't anything to do. Imagine getting to end game, and do nothing but the equivalent of FFXIV's levequests ad infinitum.
Also there was no player trading or a marketplace of any kind. So life skills, and crafting was completely pointless. So everyone left, after doing the story.
Bandai did add open world bosses, 6 man dungeons, and raids in later patches. But by then the damage had been done.
The next reason why it failed was the monetization. The main source of income was the gatcha costume. It had an insane low chance of getting that costume you wanted (0.2%).
It was about $2.00 US a pull, and to hit pitty was 110 pulls..lol So if you were unlucky, you could be paying over $200 US for that costume you wanted.
Also as time went on, Bandai got desperate, and put P2W items in the gacha shop, like special skills and such that were op.
As an Anime fan, why would you pay for this overpriced game, when you can play a Hyroverse game or even PSO2 NGS. These games don't have insane gatcha prices.
I be eating colours when my days are grey
Clicking on my profiles just gonna give you music links galore so enjoy
Good god I heard the store was ultra predatory but that is insane. If the only "endgame" they had was costumes, then their only end game boss what the store and its odds. And those are some brutal odds right thee. I'm glad garbage like that died no matter how good it looked graphically.
"True friends stab you in the front." | Oscar Wilde
"I need to finish" - Christian Wolff: The Accountant
Just trying to live long enough to play a new, released MMORPG, playing New Worlds atm
Fools find no pleasure in understanding but delight in airing their own opinions. Pvbs 18:2, NIV
Don't just play games, inhabit virtual worlds™
"This is the most intelligent, well qualified and articulate response to a post I have ever seen on these forums. It's a shame most people here won't have the attention span to read past the second line." - Anon
You can also just lose everything if an online game without P2W aspects closes down. It is just an aspect of online gaming.