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LotRO Shows Off First Legacy of Morgoth Expansion Zone, Ambarûl, In Latest Dev Stream | MMORPG.com

SystemSystem Member UncommonPosts: 12,599
edited September 12 in News & Features Discussion

imageLotRO Shows Off First Legacy of Morgoth Expansion Zone, Ambarûl, In Latest Dev Stream | MMORPG.com

LotRO has started to ramp up its marketing for its upcoming expansion, Legacy of Morgoth, showing off one of the new zones coming later this year on a recent dev stream.

Read the full story here


Comments

  • CalavryCalavry Member UncommonPosts: 130
    Bet the lag is still not fixed.
    TokkenJeroKane
  • WargfootWargfoot Member EpicPosts: 1,406
    This is a good game but for me the 100+ levels feel more like a grind.
    If it was open world it would be more interesting - cannot really do that with this story.

    I wish something I loved was doing this well.
    Tokken
  • FrodoFraginsFrodoFragins Member EpicPosts: 6,050
    Calavry said:
    Bet the lag is still not fixed.
    64 bit servers are less laggy but won't get this content for a very long time
    Calavry
  • AbimorAbimor Member RarePosts: 915



    Calavry said:

    Bet the lag is still not fixed.


    64 bit servers are less laggy but won't get this content for a very long time



    but they are going to upgrade the other servers at some point is my understanding. What at some point equals in a measurement of time is any ones guess. all that said the I do think SSG has been trying their best and the game has one of the best stories and is still fun. making getting all the expansions more palatable for new players I think is really the last thing they need to do. Right now you could drop 200 dollars getting all the expansions. I think thats a big barrier for anyone coming in off the street.
  • JeroKaneJeroKane Member EpicPosts: 7,096

    Abimor said:







    Calavry said:


    Bet the lag is still not fixed.




    64 bit servers are less laggy but won't get this content for a very long time






    but they are going to upgrade the other servers at some point is my understanding. What at some point equals in a measurement of time is any ones guess. all that said the I do think SSG has been trying their best and the game has one of the best stories and is still fun. making getting all the expansions more palatable for new players I think is really the last thing they need to do. Right now you could drop 200 dollars getting all the expansions. I think thats a big barrier for anyone coming in off the street.



    SSG devs are just stuborn to the bone and why they keep struggling along to keep the lights on.

    It's the main reason this game fails to get any traction with new players.
    These devs need to get it into their heads that LOTRO is a very old game, struggles with lag and other issues and that new players coming to the game aren't going to drop 200+ bucks on this game to catch up to the rest of the playerbase.

    Now it's just a little too late, but they should have had a catch up Expansion bundle of around 50 bucks. That would have gain much better traction with new players and get them to stick around.

    Pretty much every other MMO out that is still doing well, always included previous expansions in the latest expansion release, to attract new and returning players and let them catch up in an affordable way.
    Scot
  • ScotScot Member LegendaryPosts: 24,273
    edited September 13
    JeroKane said:



    SSG devs are just stuborn to the bone and why they keep struggling along to keep the lights on.

    It's the main reason this game fails to get any traction with new players.
    These devs need to get it into their heads that LOTRO is a very old game, struggles with lag and other issues and that new players coming to the game aren't going to drop 200+ bucks on this game to catch up to the rest of the playerbase.

    Now it's just a little too late, but they should have had a catch up Expansion bundle of around 50 bucks. That would have gain much better traction with new players and get them to stick around.

    Pretty much every other MMO out that is still doing well, always included previous expansions in the latest expansion release, to attract new and returning players and let them catch up in an affordable way.
    Catch up is an issue but only for returning players, if you are new why are you racing to end game?
    KidRisk
  • JeroKaneJeroKane Member EpicPosts: 7,096

    Scot said:


    JeroKane said:







    SSG devs are just stuborn to the bone and why they keep struggling along to keep the lights on.



    It's the main reason this game fails to get any traction with new players.

    These devs need to get it into their heads that LOTRO is a very old game, struggles with lag and other issues and that new players coming to the game aren't going to drop 200+ bucks on this game to catch up to the rest of the playerbase.



    Now it's just a little too late, but they should have had a catch up Expansion bundle of around 50 bucks. That would have gain much better traction with new players and get them to stick around.



    Pretty much every other MMO out that is still doing well, always included previous expansions in the latest expansion release, to attract new and returning players and let them catch up in an affordable way.


    Catch up is an issue but only for returning players, if you are new why are you racing to end game?



    It has nothing to do with racing to the endgame. It's about having to still pay for every single expansion you level through.

    WoW and FFXIV. The two most popular MMO's left at the moment, include all previous expansions when you buy the last one.
    EverQuest 2 back in the day when I still played it, also included previous expansions when buying the latest expac.
  • ForgrimmForgrimm Member EpicPosts: 3,069
    You don't have to pay for every single expansion though. The first 5 expansions and Before the Shadow are free to all players. Expansions 6 - 8 are free to VIP players. The only expansions that require a purchase are the current one and the previous one.
    WargfootKidRisk
  • JeroKaneJeroKane Member EpicPosts: 7,096
    edited September 13

    Forgrimm said:

    You don't have to pay for every single expansion though. The first 5 expansions and Before the Shadow are free to all players. Expansions 6 - 8 are free to VIP players. The only expansions that require a purchase are the current one and the previous one.



    They still gate 3 expansions behind the VIP subscription and make you pay for the last 2. Granted. It's an improvement if they finally made the first 5 expansions free. Wow, they finally did that. Nearly half way there then.... lol
  • ScotScot Member LegendaryPosts: 24,273
    I think five expansions is good enough for anyone, is that up to Isengard?
    KidRisk
  • SovrathSovrath Member LegendaryPosts: 32,780
    JeroKane said:

    Scot said:


    JeroKane said:







    SSG devs are just stuborn to the bone and why they keep struggling along to keep the lights on.



    It's the main reason this game fails to get any traction with new players.

    These devs need to get it into their heads that LOTRO is a very old game, struggles with lag and other issues and that new players coming to the game aren't going to drop 200+ bucks on this game to catch up to the rest of the playerbase.



    Now it's just a little too late, but they should have had a catch up Expansion bundle of around 50 bucks. That would have gain much better traction with new players and get them to stick around.



    Pretty much every other MMO out that is still doing well, always included previous expansions in the latest expansion release, to attract new and returning players and let them catch up in an affordable way.


    Catch up is an issue but only for returning players, if you are new why are you racing to end game?



    It has nothing to do with racing to the endgame. It's about having to still pay for every single expansion you level through.

    WoW and FFXIV. The two most popular MMO's left at the moment, include all previous expansions when you buy the last one.
    EverQuest 2 back in the day when I still played it, also included previous expansions when buying the latest expac.

    You haven't made it clear why players shouldn't pay for each expansion. Just because other games do it?

    World of Warcraft and Final Fantasy IV, the two most popular MMO's as you claim (I would think that Elder Scrolls online would be up there too) have a lot more players and make a lot more money.  I would think, as they both require subscriptions for full play that at some point they can cut their losses as far as charging for expansions.

    Lord of the Rings Online is a much smaller game and one can play the entire game without spending a dime.

    I think it's ok that they get money from players by charging for the expansions.

    Also, why would anyone in their right mind be "dropping" money for all the expansions when first joining a game!

    I've seen this argument before and it seems fabricated to make it seem like the player has to spend an inordinate amount of money to even start the game.

    All they have to do is pay for each expansion "when they get to it." and that should save them from having to spend a lot of money for a game that they might not even stick to.
    Like Skyrim? Need more content? Try my Skyrim mod "Godfred's Tomb." 

    Godfred's Tomb Trailer: https://youtu.be/-nsXGddj_4w


    Original Skyrim: https://www.nexusmods.com/skyrim/mods/109547

    Try the "Special Edition." 'Cause it's "Special." https://www.nexusmods.com/skyrimspecialedition/mods/64878/?tab=description

    Serph toze kindly has started a walk-through. https://youtu.be/UIelCK-lldo 
  • JeroKaneJeroKane Member EpicPosts: 7,096
    It's funny you mention Elder Scrolls Online, as I forgot about that one.

    It's the same there. If someone who never played ESO before buys Gold Road expansion now, it includes the base game plus all previous expansions (chapters).
    https://account.elderscrollsonline.com/en-us/store/product/eso_gold_road_edition
  • AbimorAbimor Member RarePosts: 915
    Sovrath said:
    JeroKane said:

    Scot said:


    JeroKane said:







    SSG devs are just stuborn to the bone and why they keep struggling along to keep the lights on.



    It's the main reason this game fails to get any traction with new players.

    These devs need to get it into their heads that LOTRO is a very old game, struggles with lag and other issues and that new players coming to the game aren't going to drop 200+ bucks on this game to catch up to the rest of the playerbase.



    Now it's just a little too late, but they should have had a catch up Expansion bundle of around 50 bucks. That would have gain much better traction with new players and get them to stick around.



    Pretty much every other MMO out that is still doing well, always included previous expansions in the latest expansion release, to attract new and returning players and let them catch up in an affordable way.


    Catch up is an issue but only for returning players, if you are new why are you racing to end game?



    It has nothing to do with racing to the endgame. It's about having to still pay for every single expansion you level through.

    WoW and FFXIV. The two most popular MMO's left at the moment, include all previous expansions when you buy the last one.
    EverQuest 2 back in the day when I still played it, also included previous expansions when buying the latest expac.

    You haven't made it clear why players shouldn't pay for each expansion. Just because other games do it?

    World of Warcraft and Final Fantasy IV, the two most popular MMO's as you claim (I would think that Elder Scrolls online would be up there too) have a lot more players and make a lot more money.  I would think, as they both require subscriptions for full play that at some point they can cut their losses as far as charging for expansions.

    Lord of the Rings Online is a much smaller game and one can play the entire game without spending a dime.

    I think it's ok that they get money from players by charging for the expansions.

    Also, why would anyone in their right mind be "dropping" money for all the expansions when first joining a game!

    I've seen this argument before and it seems fabricated to make it seem like the player has to spend an inordinate amount of money to even start the game.

    All they have to do is pay for each expansion "when they get to it." and that should save them from having to spend a lot of money for a game that they might not even stick to.
    I didn't know they changed the expansion policy. to my point though you don't have to buy all at once to play that is very true. but most people in my exp from reading the lotro forums were coming in and having sticker shock. you may only need to spend 30 today but when your doing your research and looking to the future seeing the total price might deflate you. 
    I have bought every exp at launch paying 60-120 for one and being at Cap is different than seeing down the road you have to buy 8 individuals if you get my point. 
    like I said though I didn't know they changed it to the last two only so that's not bad much better than before. 

  • SovrathSovrath Member LegendaryPosts: 32,780
    Abimor said:
    Sovrath said:
    JeroKane said:

    Scot said:


    JeroKane said:







    SSG devs are just stuborn to the bone and why they keep struggling along to keep the lights on.



    It's the main reason this game fails to get any traction with new players.

    These devs need to get it into their heads that LOTRO is a very old game, struggles with lag and other issues and that new players coming to the game aren't going to drop 200+ bucks on this game to catch up to the rest of the playerbase.



    Now it's just a little too late, but they should have had a catch up Expansion bundle of around 50 bucks. That would have gain much better traction with new players and get them to stick around.



    Pretty much every other MMO out that is still doing well, always included previous expansions in the latest expansion release, to attract new and returning players and let them catch up in an affordable way.


    Catch up is an issue but only for returning players, if you are new why are you racing to end game?



    It has nothing to do with racing to the endgame. It's about having to still pay for every single expansion you level through.

    WoW and FFXIV. The two most popular MMO's left at the moment, include all previous expansions when you buy the last one.
    EverQuest 2 back in the day when I still played it, also included previous expansions when buying the latest expac.

    You haven't made it clear why players shouldn't pay for each expansion. Just because other games do it?

    World of Warcraft and Final Fantasy IV, the two most popular MMO's as you claim (I would think that Elder Scrolls online would be up there too) have a lot more players and make a lot more money.  I would think, as they both require subscriptions for full play that at some point they can cut their losses as far as charging for expansions.

    Lord of the Rings Online is a much smaller game and one can play the entire game without spending a dime.

    I think it's ok that they get money from players by charging for the expansions.

    Also, why would anyone in their right mind be "dropping" money for all the expansions when first joining a game!

    I've seen this argument before and it seems fabricated to make it seem like the player has to spend an inordinate amount of money to even start the game.

    All they have to do is pay for each expansion "when they get to it." and that should save them from having to spend a lot of money for a game that they might not even stick to.
    I didn't know they changed the expansion policy. to my point though you don't have to buy all at once to play that is very true. but most people in my exp from reading the lotro forums were coming in and having sticker shock. you may only need to spend 30 today but when your doing your research and looking to the future seeing the total price might deflate you. 
    I have bought every exp at launch paying 60-120 for one and being at Cap is different than seeing down the road you have to buy 8 individuals if you get my point. 
    like I said though I didn't know they changed it to the last two only so that's not bad much better than before. 


    Is that true? I went to the site and it seems you can buy several expansions for about 20 or 40 dollars each depending on the expansion.

    I think the sticker shock is that players want to buy "the whole game" and every expansion even though they haven't even started the game. It's silly. But gamers can be silly.
    Like Skyrim? Need more content? Try my Skyrim mod "Godfred's Tomb." 

    Godfred's Tomb Trailer: https://youtu.be/-nsXGddj_4w


    Original Skyrim: https://www.nexusmods.com/skyrim/mods/109547

    Try the "Special Edition." 'Cause it's "Special." https://www.nexusmods.com/skyrimspecialedition/mods/64878/?tab=description

    Serph toze kindly has started a walk-through. https://youtu.be/UIelCK-lldo 
  • ForgrimmForgrimm Member EpicPosts: 3,069
    Scot said:
    I think five expansions is good enough for anyone, is that up to Isengard?
    Up to Helm's Deep is free for everyone. https://lotro-wiki.com/wiki/Expansion
    Scot
  • ForgrimmForgrimm Member EpicPosts: 3,069
    edited September 13
    Sovrath said:
    Abimor said:
    I didn't know they changed the expansion policy. to my point though you don't have to buy all at once to play that is very true. but most people in my exp from reading the lotro forums were coming in and having sticker shock. you may only need to spend 30 today but when your doing your research and looking to the future seeing the total price might deflate you. 
    I have bought every exp at launch paying 60-120 for one and being at Cap is different than seeing down the road you have to buy 8 individuals if you get my point. 
    like I said though I didn't know they changed it to the last two only so that's not bad much better than before. 


    Is that true? I went to the site and it seems you can buy several expansions for about 20 or 40 dollars each depending on the expansion.

    I think the sticker shock is that players want to buy "the whole game" and every expansion even though they haven't even started the game. It's silly. But gamers can be silly.
    I covered it in a post above, but to recap it: The first 5 expansions and Before the Shadow are free to all players. Expansions 6 - 8 are free to VIP players. The only expansions that require a purchase are the current one and the previous one.
    Sovrath
  • SovrathSovrath Member LegendaryPosts: 32,780
    Forgrimm said:
    Sovrath said:
    Abimor said:
    I didn't know they changed the expansion policy. to my point though you don't have to buy all at once to play that is very true. but most people in my exp from reading the lotro forums were coming in and having sticker shock. you may only need to spend 30 today but when your doing your research and looking to the future seeing the total price might deflate you. 
    I have bought every exp at launch paying 60-120 for one and being at Cap is different than seeing down the road you have to buy 8 individuals if you get my point. 
    like I said though I didn't know they changed it to the last two only so that's not bad much better than before. 


    Is that true? I went to the site and it seems you can buy several expansions for about 20 or 40 dollars each depending on the expansion.

    I think the sticker shock is that players want to buy "the whole game" and every expansion even though they haven't even started the game. It's silly. But gamers can be silly.
    I covered it in a post above, but to recap it: The first 5 expansions and Before the Shadow are free to all players. Expansions 6 - 8 are free to VIP players. The only expansions that require a purchase are the current one and the previous one.

    gotcha, thanks!
    Like Skyrim? Need more content? Try my Skyrim mod "Godfred's Tomb." 

    Godfred's Tomb Trailer: https://youtu.be/-nsXGddj_4w


    Original Skyrim: https://www.nexusmods.com/skyrim/mods/109547

    Try the "Special Edition." 'Cause it's "Special." https://www.nexusmods.com/skyrimspecialedition/mods/64878/?tab=description

    Serph toze kindly has started a walk-through. https://youtu.be/UIelCK-lldo 
  • JeroKaneJeroKane Member EpicPosts: 7,096

    Forgrimm said:


    Sovrath said:


    Abimor said:

    I didn't know they changed the expansion policy. to my point though you don't have to buy all at once to play that is very true. but most people in my exp from reading the lotro forums were coming in and having sticker shock. you may only need to spend 30 today but when your doing your research and looking to the future seeing the total price might deflate you. 
    I have bought every exp at launch paying 60-120 for one and being at Cap is different than seeing down the road you have to buy 8 individuals if you get my point. 
    like I said though I didn't know they changed it to the last two only so that's not bad much better than before. 




    Is that true? I went to the site and it seems you can buy several expansions for about 20 or 40 dollars each depending on the expansion.

    I think the sticker shock is that players want to buy "the whole game" and every expansion even though they haven't even started the game. It's silly. But gamers can be silly.


    I covered it in a post above, but to recap it: The first 5 expansions and Before the Shadow are free to all players. Expansions 6 - 8 are free to VIP players. The only expansions that require a purchase are the current one and the previous one.



    Yeah seems they have finally changed it recently then.

    Before, you had to buy each and every Expansion. Only the quest packs were included in the VIP subscription.

    So it is an improvement for sure, as long as you are willing to subscribe to VIP.
  • WargfootWargfoot Member EpicPosts: 1,406
    I wish LOTRO was more of a sandbox.
    It is really good at what it does - especially if you like raids.

    For PvP they need to auto level players what enter the PvP zone so that a person can PvP right out of the box.  Every time they'd add levels the PvP zone would die while the good guys leveled up.
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