It looks like you're new here. If you want to get involved, click one of these buttons!
Diablo 4's Vessel of Hatred expansion is coming next week, with PC pre-load beginning today. Blizzard has another new guide to prepare you for the next chapter, along with details you may have missed about the expansion content, preorder bonuses, and more.
Comments
BAHAHAHAHA! Diablo 4 has only made over a Billion dollars so far and still going! What a complete disaster! I mean a BILLION dollars! BAHAHAHA what a flop!
Game wise...
It is a disaster!
Oops, something went wrong!
You mean based on your opinion, which you are entitled to!
Games that were actually a disaster "game wise" and financially D4 would not be one of them.
With that said, D4 is just fine. Nothing special tbh, but fun enough.
I mean, it objectively proves that the game was a success. It doesn't really matter if some people view it as a failure because at the end of the day opinions don't matter if sales are good.
The biggest complaint with D4 i, just like with D3 at launch, they made some terrible design decisions. I think many people forget how BAD D3 was at launch. Its rescue and success is quite the story. I think this expansion will put D4 where it needed to be at launch and it will continue to grow. Its a solid game and just needs some changes which seem like they are coming.
It's designed better than D3 in every way except fun. I'm not sure what it is but I just get bored with the combat and content.
Interesting take, I’ll give you that.
Godfred's Tomb Trailer: https://youtu.be/-nsXGddj_4w
Original Skyrim: https://www.nexusmods.com/skyrim/mods/109547
Serph toze kindly has started a walk-through. https://youtu.be/UIelCK-lldo
I haven't meant to even hint at division into us and them. There's more than enough of that nowadays, it's gotten really old, really fast.
I had been hoping for that but a new class was introduced this time instead. Hopefully at least one of them will eventually return.
It continues the campaign, adds a new region and a new class, and introduces a new co-op end game activity set in the Dark Citadel which is a style of dungeon new to Diablo games. A good amount I think.
Blizzard did not make a billion with Diablo 4
They had 1 billion in revenue, big difference. 9000 + people worked on d4 and the development was over 10 years. Those people had to have software, computers a place to work. If you even begin to think that games are free to make, that is insane. Servers, advertising. Even Bobby Ks salary has to be figured in. I know all 9k weren't there the whole time, but do the math. It is great the game provided 9000 jobs, but to claim the game did well would be flat wrong.
Not interested in throwing away money. I rather give it to the people that suffered Helene hurricane.
For those interested but not willing to be scammed: 30$ by end of november. 25$ in Christmas.
The 9k was a number directly from blizzard.
No need for "official" numbers. Mass layoffs from Blizzard every 6 months tell you all you need to know.
Stock isn't too savvy even in a boom cycle of lowering interest rates.
From record profit to record profit until bankruptcy.
They made a billion in revenue which I know is different from profit, but when you look at that was 850 million in game sell alone that is what needs to be looked at. How many games today bring in 850 million in just sells when you subtract the microtransactions from it? Even if every person bought the 89 dollar version that is almost 10 million copies sold which you know most didn't buy the highest pack. You tell me another ARPG that has sold 10 million paid copies in the last 10 years. So call that a failure if you want but any game that can sell 10 million plus copies is far from a failure. Also when games are being made by a seasoned studio they use capital brought in from other games to pay the programmers, for office space, etc... this wasn't a start up company that had to go begging investors for money. Also leading the fact that they are still making content which releases in 3 days from now that is paid content on top of the microtransactions that read success to me not failure or doing bad. Just because someone doesn't like the game on a personal level doesn't make a game a failure. A game is a failure when it has to close down because no one is playing an there is no more revenue being pumped into the game to lead to profit.