It would seem that games are now banning players from using certain rapid trigger features on their KB. I honestly never turn rapid trigger feature on when it comes to my keyboard, so I can't speak to this, although I do have custom actuation settings for the MMOs I play.
I wonder if more games are going to be detecting this feature, and all out banning certain hardware profiles all together. All this comes from the fact that a few players started complaining that skills it took them years to develop playing, are easily now accomplished via a setting in KB software for their hardware.
Lets face it, these games are full of cheaters, and they go undetected all the time, So why did they zero in on a Keyboard setting and not just normal shitty cheaters?
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Brenics ~ Just to point out I do believe Chris Roberts is going down as the man who cheated backers and took down crowdfunding for gaming.
Normally game developers decide what happens when you try to do simultaneously actions that can't be all done at the same time. As most common example, if the user is pressing A to strafe left, then decides to also press D without releasing A, the devs decide whether that will cause the character to stop strafing, keep strafing left, or start strafing right.
If the game allows macros then devs don't get to decide, because the user can write macros like "When A and D are both pressed down, send only the one that was pressed later to the game".
Multiplayer games normally do not allow macros. But some keyboard manufacturers decided to add that kind of macro as in-build functionality to their keyboards, and for a while it was allowed. Now Valve updated their policy to ban that kind of automation. I think they did the right thing.
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Because many cheats go unfixed for a lot longer than it took for them to patch this change.
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I would suggest that if patching this change was quick then it was just that, “quick.”
I Remember speaking to a GM from lineage 2 at some convention and we did talk about bots and gold selling and the like.
Let’s just say developers know a scary amount of detail in their games and there are reasons they do or don’t do a thing.
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Something to consider is: These setting may be important for a disabled person.
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Their problem was those situations where pressing D stopped signal for A, overriding developer's decision that changing movement to opposite direction requires both releasing current movement key and pressing new key.
Thus Valve's decision "...If you have a keyboard that includes an input-automation feature (e.g., "Snap Tap Mode"), be sure to disable the feature before you join a match in order to avoid any interruption to your matches"
Full Valve's decision can be read on:
https://store.steampowered.com/news/app/730/view/6500469346429600836
The reason this has turned into rapid trigger discussion is because rapid trigger keyboards can use feature like "Snap Tap Mode" more effectively. With them you were able set D to trigger and untrigger with 0.1 mm movement. Then send the game extremely rapid commands A, D, A, D, A, D by keeping A constantly pressed down and vibrating your finger on D so that it would move minimally back and forth.
A good control scheme should try to translate a player deciding to do something into the game understanding what the player wants with as little fumbling with physical hardware as possible. Any sort of "you must press these two buttons at the same time" or "you must press these buttons in this order with precisely this timing" should permit players to collapse it into a single keypress whenever possible.
The problem with all this is that is isn't a macro just an improved keyboard mechanism.
Brenics ~ Just to point out I do believe Chris Roberts is going down as the man who cheated backers and took down crowdfunding for gaming.
Question is how many people are at the top of the charts using these keyboard? My guess is allot. When you know your getting beat consistently not because you have skills. That drives away players.
It's not an ideal solution. It's a practical one.
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Oh well.. just saw this was a bit of a necro I got sucked into...
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