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With Cryptic Studios one of the most recent to see layoffs and employee departures, the Neverwinter team are reassuring the community that the future of the game is solid.
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Makes me sad to this day.
It is now a zombie game, meaning still alive, but also dead.
I agree, this could have been a titan in the MMO space, but instead it's a bottom of the barrel cash-grab. I wonder what I would have looked like if Cryptic hadn't teamed with PW.
That's why games like DDO or LotRO will always have a step up on it because along wtih higher level content they also release new low level content.
I refuse to grind or pay in order to raise my item level so I just wait for new recruit events and play through the older content for my Neverwinter buzz.
SWG (pre-cu) - AoC (pre-f2p) - PotBS (pre-boarder) - DDO - LotRO (pre-f2p) - STO (pre-f2p) - GnH (beta tester) - SWTOR - Neverwinter
As far as the D&D part goes the ruleset is the least of it's troubles.
Outside the names & places it's really just a wack a mole game. Fun mind you, but D&D has always been a thin wash over the basic game.
SWG (pre-cu) - AoC (pre-f2p) - PotBS (pre-boarder) - DDO - LotRO (pre-f2p) - STO (pre-f2p) - GnH (beta tester) - SWTOR - Neverwinter
Gear score has ruined alot of games....Alot of us "just werent good enough" because of some stupid score...It didnt matter if the player was 2 years old or 40, it was that gear score that mattered.
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Gear score has ruined alot of games....Alot of us "just werent good enough" because of some stupid score...It didnt matter if the player was 2 years old or 40, it was that gear score that mattered.
jitter77
People are also so impatient and like to blast through everything.
you guys could be describing WoW to the tee.
As long as I played WoW, I never, not one single time got into a mythic+ group, was always rejected for whatever reason, granted I only ran each dungeon 1 or 2 times even on basic setting becuase people wanted to run thru them so fast you cant even keep up
I came to the conclusion that the majority of MMoRPG players or at least WoW players did not play for the actual game play but for the look at me and how kewl I am factor
Godz of War I call Thee
But of course it required dev support, i.e. company expense. So that was the end of that.
Games of a more civilized and advanced time.
This right here! I think there's a lot of people who quit because of this. Such a shame.
Brenics ~ Just to point out I do believe Chris Roberts is going down as the man who cheated backers and took down crowdfunding for gaming.
That is why I always made my own Mythic + groups. I never took people who where higher than the dungeon requires, because they don't need the gear. I'm not worried about a carry or taking longer than people think it should. It's about playing the dungeon, learning, and earning loot. You want stuff to disenchant, to grind your key level, to get your weekly done, not my problem. I built groups around a balance of melee and range so we weren't stacked too much for bad mechanics and was very wary of hunters, because they tended to over pull.