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The Wargfoot Rule

WargfootWargfoot Member EpicPosts: 1,406
In a game with significant vertical progression any justice system sufficient to curb murder hobo behavior will drive murder hobos from the game; any justice system that doesn't curb their behavior will drive the lawful players from the game.

I'm naming the rule after myself so that I can write a book one day and make big money.
KyleranScotMMOExposed

Comments

  • harken33harken33 Member UncommonPosts: 286
    I always liked the separate server strategy, a PVE server,  a PVP server, a Full loot PVP server etc but maybe with today's server meshing technologies that's not feasible anymore.

    Sometimes you need to fight fire with fire.

    Perhaps the greatest MurderHobo of all time could become the protector the PVE players need.

    awesome-This-hilarious-WARNING-there-significant-blood-violence-I-highly-recommend-watching-script-is-so-good-main-actor-did-

  • WargfootWargfoot Member EpicPosts: 1,406
    I just put down the absolute truth of game development that should guide all future development shops - and nothing.   My career as a consultant has been cut short.


    mikeb0817
  • cheyanecheyane Member LegendaryPosts: 9,385
    This is not a revelation. What would be revolutionary is actually finding a balance between the two that actually works.
    Garrus Signature
  • WargfootWargfoot Member EpicPosts: 1,406
    cheyane said:
    This is not a revelation. What would be revolutionary is actually finding a balance between the two that actually works.
    The rule is: the type of balance you seek isn't possible.

    I wasn't of that opinion until recently, but in FO I saw people who had allergic reactions to any kind of PvP activity, such that even if the loss was absolutely minimal, they wouldn't play.

    Likewise, I think most of the PK types who play MMORPGs are gankers.  That doesn't mean people who play PvP games are gankers - but the fair-minded ones seek out PvP in games like Battlefield.  The ganker mindset wants the vertical progression and noob hunting grounds - if it isn't easy, they won't do it.

    My rule is: It isn't possible.

    It is like saying "I want to create a room that is totally dark and totally light filled at the same time".


    mikeb0817
  • TheocritusTheocritus Member LegendaryPosts: 9,974
    What game actually had a punishment system that discouraged griefers and PKers? I sure dont remember one that was ever affective....I died constantly in FFAPVP games.
    Elidien_ga
  • BrotherMaynardBrotherMaynard Member RarePosts: 647
    I thought the rule was 'Don't be a lone wolf'...?

  • Elidien_gaElidien_ga Member UncommonPosts: 385
    What game actually had a punishment system that discouraged griefers and PKers? I sure dont remember one that was ever affective....I died constantly in FFAPVP games.
    I have wondered this and asked a similar question recently. I cannot recall one that worked. Because of this, I have always felt separating populations (servers, zones, etc...) is the way to go.
    TheocritusCogohi
  • VrikaVrika Member LegendaryPosts: 7,973
    edited August 23
    Wargfoot said:
    I just put down the absolute truth of game development that should guide all future development shops - and nothing.   My career as a consultant has been cut short.
    Now you're qualified to run a Kickstarter: Wargfoot: Experienced thinker about MMO development. A rule of MMO development has been named after you, and you haven't ever worked on unprofitable MMO project.
    Wargfoot
     
  • ScotScot Member LegendaryPosts: 24,271
    It is is quite possible with regional PvP zones like in DAOC, it is not perfect but have you every seen a perfect system in a game or for that matter in any walk of life?
  • KnightFalzKnightFalz Member EpicPosts: 4,522
    Wargfoot said:


    I wasn't of that opinion until recently, but in FO I saw people who had allergic reactions to any kind of PvP activity, such that even if the loss was absolutely minimal, they wouldn't play.

    Yes, some people don't enjoy PvP at all such that they don't care how trivial the penalty of loss is. They do not want it. In a way it is a no means no thing for those that dislike PvP to that degree.
  • MMOExposedMMOExposed Member RarePosts: 7,400
    Wargfoot said:
    In a game with significant vertical progression any justice system sufficient to curb murder hobo behavior will drive murder hobos from the game; any justice system that doesn't curb their behavior will drive the lawful players from the game.

    I'm naming the rule after myself so that I can write a book one day and make big money.
    if only developers understood this. Looking at you Amazon Game Studio

    Philosophy of MMO Game Design

  • WargfootWargfoot Member EpicPosts: 1,406
    Wargfoot said:
    In a game with significant vertical progression any justice system sufficient to curb murder hobo behavior will drive murder hobos from the game; any justice system that doesn't curb their behavior will drive the lawful players from the game.

    I'm naming the rule after myself so that I can write a book one day and make big money.
    if only developers understood this. Looking at you Amazon Game Studio
    Developers don't even understand the problem.
    I'm not kidding there.

    This is clear from the "fixes" they propose.
  • CALVINTHEOCALVINTHEO Newbie CommonPosts: 1
    The Wargfoot Rule" does not appear to be a widely established or recognized concept in any major field such as law, gaming, literature, or business. It might be a term used in a specific niche community, a set of rules from a custom game, or possibly a principle from a lesser-known book or organization. Without further context, it's challenging to provide a detailed explanation or expand on the topic.

    If "The Wargfoot Rule" pertains to a particular area of interest, such as a game, event, or set of principles, please provide more details, and I'd be happy to write a more comprehensive explanation.
  • Slapshot1188Slapshot1188 Member LegendaryPosts: 17,585
    Now the spammers have grabbed onto the Wargfoot Rule.  Soon it will go viral!

    harken33Kyleran

    All time classic  MY NEW FAVORITE POST!  (Keep laying those bricks)

    "I should point out that no other company has shipped out a beta on a disc before this." - Official Mortal Online Lead Community Moderator

    Proudly wearing the Harbinger badge since Dec 23, 2017. 

    Coined the phrase "Role-Playing a Development Team" January 2018

    "Oddly Slap is the main reason I stay in these forums." - Mystichaze April 9th 2018

  • WargfootWargfoot Member EpicPosts: 1,406
    Now the spammers have grabbed onto the Wargfoot Rule.  Soon it will go viral!

    Phase #2 complete!
    harken33olepiKyleran
  • WargfootWargfoot Member EpicPosts: 1,406
    The Wargfoot Rule" does not appear to be a widely established or recognized concept in any major field such as law, gaming, literature, or business. 
    Hence the continuing parade of failed games.
    harken33
  • harken33harken33 Member UncommonPosts: 286
    Wargfoot said:
    Now the spammers have grabbed onto the Wargfoot Rule.  Soon it will go viral!

    Phase #2 complete!

    Well, well, well. I thought the Warg in your name was for wolf but it looks like its the Outlaw / Criminal meaning with your BOT army behind you.

    Are you even real or just a BOT yourself, trying to take over gaming with The Wargfoot Rule?.

    Only one way to know for sure, a test no BOT can pass on this Website.

    Who are the developers of Pantheon Rise of the Fallen?

    If you answer Vicarious Visions INSTEAD of  Visionary Realms Inc. we know you are a BOT >:)



    cheyaneWargfootVrikaKyleran
  • WargfootWargfoot Member EpicPosts: 1,406
    harken33 said:
    Wargfoot said:
    Now the spammers have grabbed onto the Wargfoot Rule.  Soon it will go viral!

    Phase #2 complete!

    Well, well, well. I thought the Warg in your name was for wolf but it looks like its the Outlaw / Criminal meaning with your BOT army behind you.

    Are you even real or just a BOT yourself, trying to take over gaming with The Wargfoot Rule?.

    Only one way to know for sure, a test no BOT can pass on this Website.

    Who are the developers of Pantheon Rise of the Fallen?

    If you answer Vicarious Visions INSTEAD of  Visionary Realms Inc. we know you are a BOT >:)



    You have a good insight here.
    I was thinking about this the other day, but couldn't concentrate so well because I needed some real medication, like that at https://tucks.com/.

    Good luck on your criminal test.
    harken33
  • InterestingInteresting Member UncommonPosts: 973
    The rule is incorrect. I the ancient MMORPG master of game design came down from the heavens to correct you. 

    The true MMORPG crowd is fed with what you said, progression/lawful/justice system yadda yadda, you know, the standard traditional school of MMORPG design decisions, the essence of things in our genre AND in life. 

    The other group, leeches are fed with popularity, money and glory. Even though all 3 are ilusion and fake everywhere for all of them. They will not quit the above perfect game if and once designed: its popular and populated by those these crowd call sheep. The wolves will go in, to be killed. All it takes is for the game to satisfy the SINFUL CRAVINGS of the "PK murder hobo yadda yadda" crowd: 

    "What is in it for me?"
    "What is the catch?"
    "Who is going to be there?"

    Back thousands of years ago, we used to call the first crowd "sheep" or "angels", and the other crowd, we called "goats" or "wolves" or "devils". They separated on the "big bang" of "free will choice". Some decided to follow the light and obey the light and the others decided to learn things their own way. 

    What separates us billions of spirits, incarnated as humans now or before or in some other form is in essence our  level of spiritual development, whose importance and relevance transcends each one of our individual player lives, regardless of our current lives and ages, which is way more important than our thousands of hours of character progressions characters.


    In other words, these hobo murder suckers are artificial inteligence compared to us cool kids. We can design the game and the party release launch monetization rulesets progression justice system everything and they will be there being pawns that they are
    as long as we bypass their artificial intelligence: which is to play what is currently new, popular, profitable and potentially glorifying themselves, even if they will have to pay to win or cheat in the game or in the social networks.




  • TillerTiller Member LegendaryPosts: 11,449
    edited October 31
    How do you trigger bots? lets try with some keywords

    axiom.ai
    AI
    pay
    buy
    Bitcoin
    Elon Musk
    India
    China
    NFT
    wallet
    market
    payment
    :D

    WargfootScot
    SWG Bloodfin vet
    Elder Jedi/Elder Bounty Hunter
     
  • TheocritusTheocritus Member LegendaryPosts: 9,974
    Tiller said:
    How do you trigger bots? lets try with some keywords

    axiom.ai
    AI
    pay
    buy
    Bitcoin
    Elon Musk
    India
    China
    NFT
    wallet
    market
    payment
    :D


    Wargfoot didnt make the list?
    Wargfoot
  • TillerTiller Member LegendaryPosts: 11,449
    Tiller said:
    How do you trigger bots? lets try with some keywords

    axiom.ai
    AI
    pay
    buy
    Bitcoin
    Elon Musk
    India
    China
    NFT
    wallet
    market
    payment
    :D


    Wargfoot didnt make the list?

    In the thread title
    Wargfoot
    SWG Bloodfin vet
    Elder Jedi/Elder Bounty Hunter
     
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