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Pax Dei's Huge Proving Grounds Update is Live, With New Biomes, New Shards, and Many Overhauls and A

SystemSystem Member UncommonPosts: 12,599
edited November 5 in News & Features Discussion

imagePax Dei's Huge Proving Grounds Update is Live, With New Biomes, New Shards, and Many Overhauls and Additions | MMORPG.com

Pax Dei's big changes are here, with the Proving Grounds update. Plots have been released, biomes overhauled (and a new one added), new features, and so much more.

Read the full story here


Comments

  • BluelinerBlueliner Member UncommonPosts: 181
    edited November 5
    But is it FUN. I played a while back and it was the most dull "game" I ever downloaded
  • ZandogZandog Member UncommonPosts: 122
    edited November 5
    Glad to see it's improving but it's still got a long ways to go before it's no longer considered an open world crafting/building simulator. Fleshed out PvE content like dungeons, delves, faction NPC settlements, wild life or more importantly, meaningful PvP content like conquest rule sets, robust guild management functionality, siege and defense equipment, true class variety and balance. It's a game that launched with only a dream and at this release cadence, it wont see a reality for years to come.
    Every time Goonsquad/SA/DS post salt on Star Citizen, I spend more money on it. Every time a mentally disturbed former backer or Elite CMDR toxic emo comments, I spend more money on it. Every time they refuse to answer why they spend so much time arguing about a game they don't even like, I spend more money on it. Want to watch the world burn because you can't have your way? You got whats coming to you.
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