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New Stars Reach Trailer Shows Recent Footage of How You Impact the World, With New Talk on How They

SystemSystem Member UncommonPosts: 12,599
edited November 8 in News & Features Discussion

imageNew Stars Reach Trailer Shows Recent Footage of How You Impact the World, With New Talk on How They Use the Cloud | MMORPG.com

A new Stars Reach trailer shows off how players impact the worlds, combat, professions, creatures, and more. A recent talk featuring Raph Koster highlighths how Playable Worlds uses tech and the cloud to build such a dynamic, adaptable game.

Read the full story here


Babuinix

Comments

  • mitech616mitech616 Member UncommonPosts: 108
    As an original SWG player and fan, I CAN'T WAIT for this game to go live!
    Asm0deusZenJelly
  • losthewarlosthewar Member UncommonPosts: 132
    No pvp = No Play
    mitech616ZenJellystrawhat0981Sithos
  • najurnajur Member UncommonPosts: 16

    losthewar said:

    No pvp = No Play



    Go play CS
    mitech616TyserieBabuinix
  • Asm0deusAsm0deus Member EpicPosts: 4,600
    Looking forward to this one and no pvp is awesome!
    mitech616Tyserie

    Brenics ~ Just to point out I do believe Chris Roberts is going down as the man who cheated backers and took down crowdfunding for gaming.





  • SovrathSovrath Member LegendaryPosts: 32,780
    losthewar said:
    No pvp = No Play

    I'm fairly certain there is pvp.
    ValdemarJScotmitech616ZenJelly
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  • DattelisDattelis Member EpicPosts: 1,674
    Are the testing phases under NDA?
  • ScotScot Member LegendaryPosts: 24,273

    Dattelis said:

    Are the testing phases under NDA?



    Some of our posters have been talking about their experiences on here, so I don't think so.
    mitech616Dattelis
  • waveslayerwaveslayer Member UncommonPosts: 589
    trailer looks really good, right down my ally graphics wise,

    Just hope its not like SWG in the fact that people put housing anywhere they wanted, you would run through the wilderness and run into basically abandoned citys, becuase all these players built in the same place and then quit playing leaving a mess all over, if people change a world(terraform) and then quit, will players be able to undo thier changes?
    ZenJellydirtysideCogohi

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  • mklinicmklinic Member RarePosts: 2,012
    edited November 9
    Dattelis said:
    Are the testing phases under NDA?
    It's under partial NDA. So, they can say they are testing the game, share screenshots, and give their impressions. They can't share streams or recordings of the game.

    -mklinic

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    Do something wrong, no one forgets"
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  • mitech616mitech616 Member UncommonPosts: 108


    trailer looks really good, right down my ally graphics wise,



    Just hope its not like SWG in the fact that people put housing anywhere they wanted, you would run through the wilderness and run into basically abandoned citys, becuase all these players built in the same place and then quit playing leaving a mess all over, if people change a world(terraform) and then quit, will players be able to undo thier changes?



    This has been fixed in most persistent world games. There's a decay timer, set to varying lengths depending on the game. Once it expires, the buildings go poof. And in the defense of SWG, while that happened a lot later in the game, the earlier cities weren't abandoned. They may often SEEM that way, as people weren't 1. Online at the same time, and 2. Maybe Online but off adventuring. Would have loved to see the ability for NPC citizens to spawn in. How neat would that be?!?!
    dirtysideTillerstrawhat0981ValdheimKimo
  • Slapshot1188Slapshot1188 Member LegendaryPosts: 17,586
    losthewar said:
    No pvp = No Play
    The PvP will be set by the government of each system.  That’s my understanding. The game will be 95.3% PvE.  There may be some systems with PvP but they will be obvious and you can’t blindly wander in.


    SovrathScotSamhael

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  • cheyanecheyane Member LegendaryPosts: 9,385
    losthewar said:
    No pvp = No Play
    The PvP will be set by the government of each system.  That’s my understanding. The game will be 95.3% PvE.  There may be some systems with PvP but they will be obvious and you can’t blindly wander in.


    Then I am very interested. Thanks for this.
    ZenJelly
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  • TillerTiller Member LegendaryPosts: 11,449
    edited November 9

    mitech616 said:





    trailer looks really good, right down my ally graphics wise,





    Just hope its not like SWG in the fact that people put housing anywhere they wanted, you would run through the wilderness and run into basically abandoned citys, becuase all these players built in the same place and then quit playing leaving a mess all over, if people change a world(terraform) and then quit, will players be able to undo thier changes?






    This has been fixed in most persistent world games. There's a decay timer, set to varying lengths depending on the game. Once it expires, the buildings go poof. And in the defense of SWG, while that happened a lot later in the game, the earlier cities weren't abandoned. They may often SEEM that way, as people weren't 1. Online at the same time, and 2. Maybe Online but off adventuring. Would have loved to see the ability for NPC citizens to spawn in. How neat would that be?!?!



    Oh yeah, people would come and go through player cities at all hours of the day. They were awesome because we all made good use of them, as mission points, travel hubs to remote areas of planets, respawn points, shopping ect.

    Urban sprawl never bothered me as much as it did some because it filled out the big empty areas and made the planets feel alive. Yeah there was the weird mob spawn issues and lag that caused you to run into them before they loaded making traveling feel like a maze, but that was a technical issue of the time. Not all areas in SWG allowed building either. I'm an explorer and part of that for me is checking out what people create, so I welcome areas that allow urban sprawl.
    mklinicKimo
    SWG Bloodfin vet
    Elder Jedi/Elder Bounty Hunter
     
  • BabuinixBabuinix Member EpicPosts: 4,442

    Looking promising! The potential synergy of the living universe with how much player creativity they'll give players is intriguing !

    WargfootValdheim
  • skeaserskeaser Member RarePosts: 4,199
    Wildstar vibes + SWG. Could be good.
    Valdheim
    Sig so that badges don't eat my posts.


  • cheyanecheyane Member LegendaryPosts: 9,385
    edited November 10
    Watching that trailer, I find it a bit funny I mean truly humorous that we have destroyed our world with wanton acts of restructuring the landscape and digging up, burning and mining, redirecting water sources  and so on and we now get to simulate that on another world. Not just another world but multiple worlds. Worlds plural. 

    Nice sign me up. I am down to man's insatiable need to expand and colonize. Charge!!!!!
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  • waveslayerwaveslayer Member UncommonPosts: 589

    mitech616 said:





    trailer looks really good, right down my ally graphics wise,





    Just hope its not like SWG in the fact that people put housing anywhere they wanted, you would run through the wilderness and run into basically abandoned citys, becuase all these players built in the same place and then quit playing leaving a mess all over, if people change a world(terraform) and then quit, will players be able to undo thier changes?






    This has been fixed in most persistent world games. There's a decay timer, set to varying lengths depending on the game. Once it expires, the buildings go poof. And in the defense of SWG, while that happened a lot later in the game, the earlier cities weren't abandoned. They may often SEEM that way, as people weren't 1. Online at the same time, and 2. Maybe Online but off adventuring. Would have loved to see the ability for NPC citizens to spawn in. How neat would that be?!?!



    later in the game? I played beta then thru the first big change, quit just before the NGE the changed it to much.

    6 months in there where abandoned cities all over the place and they where abandoned not just no one there atm, the entire game was abandoned for the most part, thats why the changes happened.

    Godz of War I call Thee

  • AngrakhanAngrakhan Member EpicPosts: 1,750
    Is there any concept of land ownership? Namely that I can claim a contiguous plot of land and that area would become functionally "read only" for everyone except me and anyone to whom I grant admin privileges? Otherwise it seems PvP will occur via people coming in and destroying everything you put in all those hours to build as the set everything on fire and dig a giant trench through your property. Sorry if that had been discussed.
  • RaphRaph MMO DesignerMember RarePosts: 243
    mklinic said:
    Dattelis said:
    Are the testing phases under NDA?
    It's under partial NDA. So, they can say they are testing the game, share screenshots, and give their impressions. They can't share streams or recordings of the game.

    We actually just lifted the restriction on recordings. Livestreaming is still not allowed yet.
  • RaphRaph MMO DesignerMember RarePosts: 243
    Angrakhan said:
    Is there any concept of land ownership? Namely that I can claim a contiguous plot of land and that area would become functionally "read only" for everyone except me and anyone to whom I grant admin privileges? Otherwise it seems PvP will occur via people coming in and destroying everything you put in all those hours to build as the set everything on fire and dig a giant trench through your property. Sorry if that had been discussed.

    Yes, homesteading and having personal areas is a thing. So is a group claiming an entire planet so a guild can homestead all together.
  • RaphRaph MMO DesignerMember RarePosts: 243
    For clarity: a planet = a zone. :)
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