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MMO class balance is a constant battle with each passing patch, yet sometimes classes change fundamentally, for good or ill, that it leaves a lasting impression. Has your favorite MMO class changed for the better since you started playing it, or were you left picking up the pieces of your former playstyle thanks to a bad patch?
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In my experience, all MMOs get worse over time. Launch is usually the most enjoyable time, but the game can get better with new content additions before the first expansion. However, the first xpac usually starts the process of "streamlining", i.e. removing complexity, depth, and challenge. So, I rarely make it past the first xpac.
My favourite class ever remains the Captain from LotRO. I loved playing a support role (it's wasn't just a different flavour of DPS Joseph!), focusing on buffing my team and then filling in the gaps where others were slacking, by either off-tanking, off-healing or adding some damage. That jack-of-all-trades style made me feel really powerful, as when i played well, it just made every dungeon or raid go really smoothly. It was subtle, very deep, and a hell of a lot of fun.
Then Moria came along and introduced trait-line bonuses and legendary items. This removed so much flexibility from our builds and for a long time basically forced all captains to spec into the healing tree, because it was way more powerful than the others. The only upside of Moria is captains got better power regen, which was a big issue with the class during SoA.
Captains were so clutch in those early days. One of our groups would not do instances like CD or BG without a pocket Captain and Minstrel. Luckily, back in the Nimrodel, my Kinship had the best Cappy and Minnie on the server.
Me? Probably bottom 5 Hunter - I was an MMO noob at the time and still pulled too much Aggro.
My main draw with WoW's Hunter class has always been Beast Mastery and getting to tame/use/travel with unique pets. Is the gear optimal and my rotation perfect, no. Will I circle a zone for hours looking for a rare spawn, yes.
Over time though, I feel like with the stable expansions and the homogenization of pet roles, choosing your pet has becoming more of a "Transmog" choice and less of a chance to RP with an animal companion.
But the game has obv gotten more casual friendly and its def leaned into catering more to collectors and transmoggers.
Godfred's Tomb Trailer: https://youtu.be/-nsXGddj_4w
Original Skyrim: https://www.nexusmods.com/skyrim/mods/109547
Serph toze kindly has started a walk-through. https://youtu.be/UIelCK-lldo
That unique attunement bar, the ability to freely switch between //equal proficiency// in both healing and damage at a moment's notice to adapt to the group is gone.
The attunement bar is now a rotting corpse, regrettably, hanging onto a game that now hates the idea of hybrid classes actually being able to /actively hybrid/.
Some buffs are still appreciated, and debuffing specs are mandatory, so useless healing doesn't invalidate the entire Defender/Corrupter archetype, but anyone who actually likes healing is out of luck.
Over time they almost always undergo balance changes (aka nerds)...and I loath change once I've learned to play my class a certain way.
Going back to my first MMORPG, and my first "toon" or "avatar", a Bugbear spec'd Wizard in Lineage 1, the Blood pledge.
After slavishing working to level my character to a very particular farming style build NCSoft decided it was too powerful so made a major nerf with no possibility for me to respec into a different build. So I quit, never to return.
This scenario would play out several times more during the many MMORPGs I played. I thought I had the problem licked in EVE Online.
I had 6 accounts with a total of 14 characters across 10 years of continuous subs. I could effectively fly or fight almost every ship hull to do every major activity possible in EVE.
No matter which builds they nerfed or buffed I was able to compensate and fly the new FOTM in one or more of my pilots very quickly.
But driving this all was a fleet of miners who enabled me to earn several billion ISK on a regular basis (every few weeks) with fairly casual play.
Then back in Nov 2016 CCP released a major nerf to how ship boosting was done, so that such ships had to be engaged in the field in close proximity to the action.
Great idea for frustrated gankers, terrible idea for boosting fleet pilots as said ships were brutally expensive especially for capital class miners.
Instead of risking 1.5 B ISK worth of mining ships I was expected to bring along a capital booster now worth 12B ISK in order to get the same yield efficiencies.
Rorquels started getting killed everywhere, and not willing to mine much less efficiently I gave CCP an ultimatum.
Refund the skill points I invested into training my two mining capitol pilots as it represented at least 2 years worth of sub time to train them to max level.
CCP declined, saying they couldn't (a lie) or wouldn't. I responded by cancelling my 6 annual subs and never went back, almost 8 years now since I last played.
Guess my $750 /year annual subs weren't really valued.
But sure saved me a bunch of money since then right? About $6000 I reckon if we factor in the 25% price increase for subs that happened a year or so back.
I'm thinking of returning finally, but I think I'll rub this fact into their faces one more time just for the spite of it.
"True friends stab you in the front." | Oscar Wilde
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Just trying to live long enough to play a new, released MMORPG, playing New Worlds atm
Fools find no pleasure in understanding but delight in airing their own opinions. Pvbs 18:2, NIV
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"This is the most intelligent, well qualified and articulate response to a post I have ever seen on these forums. It's a shame most people here won't have the attention span to read past the second line." - Anon
So, yeah, no class I’ve played ever got better either.
I’m just not wedded to how things are in games. For the most part.
way I look at it is that the game could have launched with the changed class and I wouldn’t have known otherwise and would have just played it as is.
Godfred's Tomb Trailer: https://youtu.be/-nsXGddj_4w
Original Skyrim: https://www.nexusmods.com/skyrim/mods/109547
Serph toze kindly has started a walk-through. https://youtu.be/UIelCK-lldo
You stay sassy!