It looks like you're new here. If you want to get involved, click one of these buttons!
Brighter Shores is a new MMO from Andrew Gower, one of the founders of Runescape. Emilien takes this new MMO for a spin to see if it's worth your time in its current early access state, or if you should hold off for future updates.
Comments
“especially because Brighter Shores don't allow you to gather, craft, or kill mobs on autopilot…”
Should be “doesn’t.”
Godfred's Tomb Trailer: https://youtu.be/-nsXGddj_4w
Original Skyrim: https://www.nexusmods.com/skyrim/mods/109547
Serph toze kindly has started a walk-through. https://youtu.be/UIelCK-lldo
Godfred's Tomb Trailer: https://youtu.be/-nsXGddj_4w
Original Skyrim: https://www.nexusmods.com/skyrim/mods/109547
Serph toze kindly has started a walk-through. https://youtu.be/UIelCK-lldo
appreciate u
"True friends stab you in the front." | Oscar Wilde
"I need to finish" - Christian Wolff: The Accountant
Just trying to live long enough to play a new, released MMORPG, playing New Worlds atm
Fools find no pleasure in understanding but delight in airing their own opinions. Pvbs 18:2, NIV
Don't just play games, inhabit virtual worlds™
"This is the most intelligent, well qualified and articulate response to a post I have ever seen on these forums. It's a shame most people here won't have the attention span to read past the second line." - Anon
I am going back to an old theme here because I don't think there is any way to properly resolve it, how do you do an early access review? Do you make allowances for early access or have you decide early access is the new proper launch so you review as if it was a fully released game?
Now I assume reviewers are taking the first approach, how on earth do you decided what allowances to give? That will vary wildly from one reviewer to the next. I still think we need to review at early access but that problem is not going to go away and it may explain some of the above posters comments.
This isn't a signature, you just think it is.
Hey, I've judged the EA on what the game is trying to achieve, which is an MMO explicitly dedicated to fulfilling progression and profession grind.
Brighter Shores is a far cry from a traditional experience, where combat is the game's primary interaction (it's quite the opposite).
Based on my experience, what I've regularly read on Reddit and even the first comments here, I firmly believe that Brighter Shores is a "Great" MMO for the niche it's aimed at (I've tried to make that as clear as possible in the conclusion).
Welcome to the forums!
This confirms what I was getting at: "I've judged the EA on what the game is trying to achieve", the bar for an early access is far lower than a proper launch. Now we may say naturally enough, but it muddies the water for how valuable reviews are, as there is no way of knowing what will get added, fleshed out or fixed for proper launch.
This is like doing a review of a new car while it is still in the development stage, it cries out for the need to do a second review at proper launch. But how are sites supposed to afford to do that?
Early access has opened a can of worms in more than one way, pushing the boundaries on what is acceptable and forcing gaming journalists and players to review or dip their hands in their pocket too early. Though I do note the first two episodes are f2p, which does help the players, perhaps it would have been an idea to do the review once players were expected to pay?
I don't see any total solution to this, not suggesting a different course, just pointing out where EA has landed us.
A "review" is to look back on something again, to re-view it and come to a conclusion. EA games shouldn't have a review, they should have a preview. A pre-view is an early look at something before it is ready.
A preview could talk about the potential of the game based on the existing and incomplete gameplay. Maybe take into account the reputation of the developer, do they always miss their targets? Usually hit their targets? Have a history of releasing good games?
If this is a review of an MMORPG how could it get 8/10 if the game doesn't even have grouping or trading with others? What kind of MMORPG is that??
------------
2024: 47 years on the Net.
But because of EA, I think there has to be an EA aspect to it. EA right now can mean a feature complete game that needs a few tweaks to a game that is the exact opposite. EA can be anywhere from pre-alpha to a final beta and everything in between.
In both aspects, Brighter Shores is a solid game. It is for niche for sure but its pretty awesome as is.
I´ll keep an eye on it but ...
Limited enough access should not be reviewed. For example "pre-order and get access to 3 beta weekends", "pay $500+ and get access to our limited test", or "we're doing a test by releasing only in New Zealand". But not reviewing early access games at all was stupid, because the devs learned to abuse it.
Also Steam agrees that the early access games placed in it are ready for review. So it's not like Steam devs don't know they're going to be reviewed when they release into Steam's early access.
EDIT: I think MMORPG.com gave Brighter Shores a bit too good score. But I think that's another matter. /EDIT
Also expecting reviewers to successfully assess how much development is going to be done by launch and if it will launch based on what they know about the studio or developer may be asking too much of the reviewer. Though I guess that is already part of their thought processes for doing an EA review. A studio might be an indie with only one game released, or a AAA with no games released (hello CIG), tough call.
If a reviewer could successfully do that I would suggest they quit doing gaming reviews and work for big business instead who pay excellently for staff who can predict how well a business will do in the future. As business experts find that impossible to do consistently I can't see gaming reviewers doing it that well.
I feel like I'm missing something here.
As soon as any score is 6 months old on any title (even a released title) that score may no longer be valid thanks to updates/patches and so forth. None of this is holy writ, they're just impressions from knowledgeable gamers.
If people insist on a real review of something that isn't finished yet, then be harsh and tell it like it is as of now. The game is missing half of its content? Then the max possible review number would be 5, assuming the working parts are perfect and would get a 10 in a finished product. Under this scheme, Brighter Shores might get a 3, or 4 if you are being generous.
"Well the car turns left really well, and the brakes are supposed to be installed next week. Then we can put it through its paces and see how it works. Meanwhile, we'll give it an 8/10".
A worthless review.
------------
2024: 47 years on the Net.
I think it maked sense to review anything that is being sold to consumers in the market. It is available, people are buying it, and it should be reviewed because people are looking for information to help them decide if they want to pay it.
Cyberpunk 2077 launched in disastrous state, a product so technically poor and unplayable that it was removed from the PlayStation store and the customers were refunded. Should outlets have refused to review it since it seemed incomplete? How many games launch in an “unfinished” state? There is always more the developer could have be done, so the best approach is simply to review the product as soon as it becomes available for mass purchase, whether it is called early access or anything else. And when the game is updated, the updates can also be reviewed or the initial review can be revised.
Also, it's early access. There should NEVER be complaints about bugs in early access. Of course there are bugs, of course there are unfinished bits. Why in the heck do people play early access games not knowing this?
Godfred's Tomb Trailer: https://youtu.be/-nsXGddj_4w
Original Skyrim: https://www.nexusmods.com/skyrim/mods/109547
Serph toze kindly has started a walk-through. https://youtu.be/UIelCK-lldo
Then 6 months later it closes because the review is a 2/10 because it never did anything people said they hoped for.
If this game is charging customers money then I consider it released. Review it for what it is now, not what you hope it will be.
Early access but charging people money is just a way to work the system.
Most MMO's get worked on after release, what is the difference?