"
An interview was held today with a developer on the Phantasy
Star Universe blog. While the interview did not contain any
earth-shattering revelations, it did contain confirmations for several
pieces of news. Here is a brief summary of the most important
information:
- PC and Playstation 2 owners will play on the same servers
and online accounts will be interchangable.
- There is no offline-multiplayer mode. Given the strain that
Phantasy Star Universe puts on the Playstation 2, it was simply
impossible to incorporate a split-screen mode.
- The online game flow will work like this: city->
mission -> resupply area -> mission -> goal lobby.
- Missions are expected to take between 15 minutes and 1 hour to
complete.
- Goal lobbies will contain relaxing settings such as hot
springs.
- For online play, the servers will handle most of the data
processing. If any glitches are discovered, it will be easier to issue
patches. If a client patch is needed for the Playstation 2, the patch
will be downloaded to a memory card. The HDD is not supported. Online
cheating will simply be impossible according to the developer.
- Online character names will not be unique.
- The Playstation 2 version will not have a screenshot
function due to its memory limitations and lack of an Internet browser.
- Sonic Team is hoping to release a fan site kit that will
contain things such as banners and fonts.
- Even when you are not online, time will continue to pass in
the online world. For example, people will be able to visit your room
and buy items from your Player Shop - if it has been setup."
Source: www.pso-world.com
That makes me warm and fuzzy inside
Comments
I guess the non-uniqueness of player names will be good if you and I decide to play this game
see my sig :P
-ArcticWolf