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GobboKnight

About

Username
GobboKnight
Joined
Visits
10
Last Active
Roles
Member
Points
77
Rank
Uncommon
Twitter
@https://twitter.com/GreyDybbuk
Favorite Role
DPS
Currently Playing
Elder Scrolls Online PS4
Posts
40
Badges
14

Comments

  • City of Villains, because it suited my style in many ways. Dynamic missions + instancing, great customization, cool character types (Brute Smash!).
  • My favorite MMO no longer exists, but it was City of Villains. I usually got bored of MMOs after a few months, but that one kept me coming back. Uparalleled customization, great theme, dynamic missions and instancing always meant there was something…
  • I forgot about this game, I guess I assumed it was vaporware after not hearing anything about it for ages. Good to know it's still in the works.
  • It's great that Mythic has been so forthcoming, yes. I agree on that score, it's cool of them, and not every developer is going to come even close to that level of open-ness with the community. It's up to them.   I'm curious as to where and when…
  • Originally posted by DownMonkey I've read R.E.Howard since I was a small kid and I have to say I'm really not getting into this game at all, Conan never felt like it was "all about teh booobz" even when I read the books as a kid. Nor is it now…
  • A point to consider for those mentioning WAR showing pvp earlier: WAR is a game almost entirely based on pvp. Of course it's going to be shown sooner. AoC looks to be just as much a PvE game as pvp.   They both look like good games, for that mat…
  • Sounds like things are shaping up nicely.  Cool.  I like the bit about the Orcish names for things, that's pretty funny.  I don't play the tabletop games anymore, but I have some fond memories of them, so it's nice that it seems to be pleasing that …
  • Originally posted by xEstella With games like these, I personally find it annoying knowing how long I need to wait for a game when it's not even within the same year. I'd like to know how you all feel about them advertising about a game that's thi…
  • Internet forumgoers and the like aren't exactly representative of the majority who will play a given game, either. Most players will never even see that poll.  I think it'll work out the way it usually does: more people on release will end up choosi…
  • I think the closest thing to raiding they're going to have is the ability to fight your way to an enemy city, defeat its defenders and lord, then loot the place.  It's the RvR version of a raid, you could say.
  • I'm considering playing, yes.  I'll probably give it a shot at some point.  I'm not a big fan of group-enforced games, but it does look to have a lot of depth in general.  And playable goblins, of course. I used to play on Thistledown, but it was s…
  • Originally posted by _Shadowmage Something I havent seen mentioned anywhere - is unarmed combat/martial arts in the game? I asked that a while back, but I recall being told that monk types were no longer in the class list planned for release, tho…
  • Originally posted by HJ-GOAT Hi Everyone, Goat here, dev GM in training.  I'm not sure if I've introduced myself yet, but if not, howdy. In any case, and in light of the newly released info on clerics, bards, and healers, I'd like to hear what you …
  • Cool. I've been waiting for class info like this, it's my favorite type of info to get prior to an RPG's release. Sounds like Gearknights are the dedicated "tanks" of the game, eh? That's good, I always wanted warriors to be a bit separated from …
  • I'm going with HJ, since I really like their emphasis and encouragement of role-playing, customizability, support of different playstyles, and strong background in the roleplaying area in general. I hated EQ1, and I doubt I'd like Vanguard much bet…
  • Cool stuff. I like the description of humans, nice to see that they're not the "average" race in this, they have their own strengths and weaknesses. I was planning on playing one primarily, and it's good to see that they'll likely suit my style qu…
  • Originally posted by HJ-Royce Originally posted by GobboKnight Is dual wielding in? If so, will rogues be able to get it? (I've been thinking of playing a rogue/necro or something odd like that, trying to get a feel for what they'd be able to do). …
  • Argh, my previous post attempt is wiped out by the system again, sigh. Anyway, it's cool to see all these GMs here talking about what they do, and I look forward to trying out the game on release. As a veteran of tabletop gaming myself, it's good …
  • Is dual wielding in? If so, will rogues be able to get it? (I've been thinking of playing a rogue/necro or something odd like that, trying to get a feel for what they'd be able to do).
  • Originally posted by HJ-Royce Originally posted by GobboKnight This is a really informative thread, I'm glad I found it. I have a question regarding combat animations/styles. I noticed among the classes you listed as available, monk was one of them…