"Repetitive quests make PvE feel tacked on"
Errr that is what literally happaned. If anyone who loves PvE titles believed NW has something unique or interesting to offer in that area, I'm sorry, but you were naive.
Iselin said:
Slapshot1188 said:
Hoping they announce a 1 week pushback so I can join launch
They'll get burnt at the stake on social media if they change the date again lol.
IDK why people schedule vacations around game rele…
I played Mortal Online for a short period of time. It felt unfinished, unpolished and rather clunky in many of its systems. The world felt...empty and activities felt rather unrewarding. The game loop felt like a massive time sink.
Both titles…
Torval said:
Blindchance said:
Slapshot1188 said:
But the challenge is... how do you remove a poor settlement owner of your own faction?
Game systems don't go that deep, unless there is an internal compan…
Iselin said:
I agree that the territory control and faction systems add a nice social level to the game however geography makes controlling some central zones much more important than others. Brightwood might be hotly contested always but othe…
Slapshot1188 said:
But the challenge is... how do you remove a poor settlement owner of your own faction?
Game systems don't go that deep, unless there is an internal company leadership struggle in real world, you cannot do much ab…
Roin said:
They still aren't really fixing one of the biggest problems I had with game. Looking at GTA5. Even after you finish the story, it still feels like a real city. CP77 just falls flat beyond the story. The side missions out side of a fe…
If only I could stomach Asian art design, animations, mob design and game mechanics. Oh wait...its a terrible game anyway. Can we have some creative Western studio produce something new and of value.
Jean-Luc_Picard said:
Sounds like any other MMORPG to me... and I actually like the fact that you only play humans, it fits the setting of the game.
The game is set in an alternate human time line during the era of conquistadors, many mobs on t…
That won't be much lore episodes then...
Don't get me wrong I actually really enjoyed New World beta. However mob variety and lore are ankles deep. You learn about lore from few quests and mainly journal pages left out in the world. Mobs? Let me…
That won't be much lore episodes then...Don't get me wrong I actually really enjoyed New World beta. However mob variety and lore are ankles deep. You learn about lore from few quests and mainly journal pages left out in the world. Mobs? Let me thin…
Why people insist all games cater to their specific needs? If they want to offer a more niche experience, that is fine. Who knows maybe you will give it a try and learn to enjoy it?
Wargfoot said:
Jean-Luc_Picard said:
Wargfoot said:
Don't these sort of markers seem rather theme park?
I remember when you'd have to learn the locations of things by looking for them - so knowing the location of a…
Jean-Luc_Picard said:
Mmhhh... how many times will they keep doing that ?
Slightly worried, to be honest.
We know Amazon's history with games...
What games?
Jean-Luc_Picard said:
Blindchance said:
Honestly I would like to see some risk/reward mechanics implemented to add to PvP stakes. Also more PvP missions variety. For example PvP missions rewarding you with higher gathering yields, h…