DAoC. 2 nights without sleep. Finally managed to get my L40 elf nightshade into a fins group and just main pulled till I felt physically sick. Ended at 48 or so. This was classic on MLF
Dungeons should never be instanced.
Sort of like what Mortal Online used to show in their teaser video previews, where 2 adventurers enter a dungeon from opposite ends and bump into each other midway.
Darkness Falls from DAoC is the best…
I hear you on this OP, I'm a pro-crafter myself. You should check out crafting in LOTRO, where crafters are inter-dependent on each other for materials and crafted gear seems reasonably decent.
The suggestion to remove the "shinys" from loot t…
I played DAoC 10 years ago and it is the only game that I keep coming back to now and then!
The combat mechanics are just great, to put it simply. I came back recently and the best change about the latest patch is that all the gear that you ca…
DAoC pre-ToA. No overpowered classes (Vampiir, Mauler). Everyone on level playing field (SC and crafted in SI).
Just oodles of RvR, SI dungeon raiding and Darkness Falls. These 3 elements kept me enthralled for a long long time.
Camping …
The combat mechanics are great - I think the PvE and PvP combat is arguably one of a kind.
But like someone above said, to be competitive in PvP requires a lot of time , and I would rather not macro swimming or spell casting in a town just to …
I'm not sure if you played DAoC but they have some of the best instance-free dungeons that I've experienced in the MMO genre.
It's basically split into 2 types of dungeons - "level-up" dungeons and "end-game" dungeons.
Level-up dungeons …
You guys are kinda missing the point.
A World v World v World PvP system that is reset every 2 weeks isn't going to be as IMMERSIVE as a PERSISTENT "World PvP" zone, ala DAoC - where relics are not reset every 2 weeks, instead they change hand…
Yea I definitely miss that. I wish dungeons were NOT instanced too. They should be large and massive for exploration. This just adds to the tingly feel of adventure.
Bloody theme park MMOs...
Unfortunately there is alot in Rift that is broken.
Don't get be wrong, it's a really pretty game, the soul system is fun and dynamic, although the cookie-cutter syndrome is very quickly emerging and people are starting to get elitist about bu…
Originally posted by MurlockDance Dunno... with all of these game dev's flubbing after a point, perhaps their success was merely the luck of being in the right place at the right time? Are the old games great because we have rose-tinted glasses on a…
Looks amazing. Can you imagine 5 Guardians rotating their buffs, lol.
So far, Ranger, Elementalist, Necro and Guardian looks interesting to play with alot of group abilities.
Warrior looks bland in comparison, just a straight up hack and…
Rift is a "been there done that" MMO. What they've done is simplify the more cumbersome elements of previous MMOs. For e.g., queue for BGs anywhere in the game, use quest items directly from the quest log, etc.
The most redeeming quality of th…