Crafting used to provide rare ultra superior items to a few players that had a lucky day and there was no loot drop of comparable quality and performance. I liked having that weapon that only 1% of the player base had access too. Sure it cost a fo…
When my first true love came to pass (DAOC) i played ever title out there hoping for a NEW love of a game. I dreamed like many that Warhammer was going to be DAOC 2.0. What a dissappointment. I played the Original series of Guild Wars titles and nev…
People always talk about how great older games were/are but alot of them are still avaiable to play with the exception that most level grinds are painless and the focus is in fact end game like DAOC RVR. When i look at new game potential i want a ne…
The only thing PC's are better at then per say Ipads, Ipod Touch , etc, etc are 3D online games. First they are a clutter pile. I love how little space my laptop uses. Secondly the WoW style mass world gaming market is dieing and developers like Zyn…
Older games fostered community. It could take you years to actually discover or reach all parts of the world do to game difficulty. No radar meant you had to know how to get somewhere or you would in fact actually get LOST. All modern games are simp…
I've got many years of MMORPG experience. I've basically played them since they existed although i now lay dormant (not playing any MMO atm). I found gaining new strengh, powers by mindless grinding in my first fantasy MMORPG quite thrilling. After …
The whole MMO gaming atmosphere as well as genre' of people playing online rpgs was different. The community of players was pretty much free of anybody under the age of 21 with the average player ages 30+ There was no instant gratification as every…
I agree with the OP in that there is no longer any sort of adventure in modern day MMO's . They've made them so handfed i'm suprised they don't have a quest auto-pilot so you don't even have to play the game to level. In the beginning of MMO's game…
New doesn't always mean better. Some have mentioned Dark Age of Camelot. I played just about every MMO ever produced from Shadowbane to Lineage to etc, etc. No game from a PVP standpoint compared to DAOC in any aspect. DAOC is now very old and dwind…
I think the basic Genre that EQ represents is a dead fantasy period. This applies to all other kill/grind/quest style MMO's. For the first time in over 10+ years of continous MMO playing i have no interest at all in playing that format of an online …
This is a great idea. Of all the MMO's i played, i paid little attention to quest storyline. I wanted to get to max level so i could PVP on a somewhat level playing field. Honestly speaking i've never really cared about quest stories or lines. I c…
Originally posted by SwampRob
Fine. I think the real problem, though, lies in games that try to cater to all tastes, and we wind up with watered down versions of everything. If you are a dedicated PvPer, then it would be better if you could …
Originally posted by AkumaDaimyo
Never once heard it called WoWmart ever actually. It's not Blizz or WoW's fault if every unoriginal hack of a MMO designer out there tries to copy WoW. It's the designers fault for not having an original idea in h…
Originally posted by Muridan
Nothing will keep me from buying this game, GW1 was well worth the money and there will still be no subscription fee.
GW2 is going to be better than 95% of the other MMO's out the second it launches.
Lets hope …
I like to refer to WoW as the GENERIC mmorpg. It resembles many that came before it but it's not as good as the ones that came before it. Blizzard is the Wal-mart of the MMO industry. Very successful but not always providing the highest quality prod…
If you want a casual game i suggest WOW or the 100 clones of it. It's because this market is not only flooded by them but the market for them is very stagnant as well as there is NOTHING thats new to play for us old timers. I need a challenge in a …
I compare modern day MMO's to cell phones. Back when MMO's were good we used to communicate, bond , develop friendships and communities.. You know back when people actually used cell phones to communicate. Now MMO's are text messages. Nobody talks t…
The simple reality is that almost my entire family plays FARMVILLE. This includes my mom and her senior citizen friends. Most of my Facebook friends play it. It's a simplified level and grind game. It's a market open to anybody. Games like WoW or WA…
Originally posted by Charisi
Originally posted by heartless
Completely agree with the OP. I think that the biggest problem facing this genre and gaming in particular is that it's all about money now.
Look at some of the games from 10 or 20 year…
The problem with crafting is not in the system but the game that makes it so you don't need to bother with crafted businesses. Though i don't like space games that crafting system is awesome. Its actually a business in that player run economy. All o…