I see what you're getting at, and I think it can be assumed that the current lowering of the standard can be attributed to both developer and consumer.
In order to get more people into the game, you have to have less things that take away from the…
Originally posted by FrostWyrm
Originally posted by Kuinn
I've never claimed RPG's should get rid of the usually used system of becoming more powerful by gaining levels, or making the games FPS/twitch based, while you keep bringing it up …
Originally posted by aleos
Originally posted by UknownAspect
Our studies show that this is what you want.
haha, yeah.
I know a couple of people mentioned that I am in the wrong genre of wanting this problem addressed, and I disagree …
Originally posted by Robsolf
Originally posted by UknownAspect
That was just an idea I was throwing out there. The problem I'm talking about is not about a lack of puzzles, it's about how a persistent world becomes obsolete because of nu…
Originally posted by Cuathon
Originally posted by UknownAspect
Seriously, why is this such a staple in MMOs and RPGs in general.
Every RPG these days gives me +5 stat points every time I level or get a new item. But... why?
The only th…
I'm assuming this is a game of your design (first time I'm seeing one of your threads).
The concept sounds actually really what I'd like to see in a game. A lot of sandbox elements, but a good dynamic environmental force.
In regards to trav…
Originally posted by username509 It's still in beta, but even so this game doesn't even have "potential". Another cookie cutter low budget MMO.
Why do these keep coming out, seriously...
I'm sorry your dungeon experience wasn't what you were hoping for. Something I'd suggest is while you are in queue, make sure to mention something in the appropriate level chat, people still read that and sometimes people will join up with you for …
between the two, I'd say Rift. The class system allows for more experimentation. WoW you have to be pretty set on liking exactly what class you like to play in pvp and then you are stuck with it.
Rift lets you switch it up often depending on the…
Originally posted by DukeTyrion Many people are talking about what they want from an MMO, but it seems somewhat varied, so I thought I would ask a few questions and see how varied the responses were. Please feel free to answer each with just A, B or…
The problem is that players say they want massive, but what they really want is safety and isolation. So we constantly have to scale things down so people can be confortable in small group content. And don't you dare mix pvp into their pvp, then h…
Honestly, I don't think we need a paradigm shift. The current formula is working for the majority of the people that play these games. That is why they play them.
But you are right in that the genre needs to contonue to evolve down new route…
I too have been thinking about getting this game and thus checking a lot of reviews and game features.
I don't know how experienced you are with the MMO universe, but as far as SWTOR is concerned, you are going to see a lot of features that are si…
Just like real life, the problem is not the game, it's the player.
Most of the MMOs that becamse popular did so because the people who played the games. Now we hate those very same games because they are saturated with people we hate.
Such …
Fact is, players aren't developers. Take one look over into Little Big Planet player created levels and 98% of it is garbage. People want player created content because everyone wants to feel unique and that they are creative and worth something. …
Originally posted by GrayGreene I tried out mmorpgs and tried out this forum in last year. I learned a lot about the kind of people I'd rather not associate with. This forum is a bad example of what good info could be for potential gamers. Most o…
One of the things I'm looking forward to about housing is not only are there designated areas for housing. But there are also hidden spots that you may stumble upon when exploring.
The best part about exploring is coming upon things you weren't…
Originally posted by Haegemon I think I just did with this thread what most people who post here do with MMO's in general. I was really hoping it'd have something I knew from the start it wouldn't have.
I was hoping for possibly facts and a le…
I may have once or twice been scorned by an MMO, but it was only due to the way I approached the MMO. My own expectations, mostly regarding things external to the game.
When I approach games with a neutral agenda and try to just play them for fun…