Because:
- games in beta have bugs
- games are business instead of free for all public service
- theme-park games have quests
- sandbox games don't have quests
- the games are WOW clones
- the games don't follow standards established by W…
I was reading all of these comments and I have to say this:
YOU DON'T GET THE POINT
I'm sorry for shouting, but I had let it out of me.
The point is not if WOW is good or bad. The point is not if WOW is better or worse with these cross-serv…
I want to say just this before I go to sleep.
It was never my intention to criticize this change. In my opinion it is a very smart move of Blizzard and it looks like they are still the company that can make the right decisions at the right time. I…
Originally posted by Lexiscat
Originally posted by alecbr
They are playing MMOs because of the hype but they really want to play multiplayer games. So if they would want to make an even greater success of WOW they had to change it into a mult…
Originally posted by Frostbite05
There is really no similarity between the two. SWG was completely changed. WoW hasn't changed at all.
Exactly my point. Blizzard changed WOW so slowly that most players didn't notice it at all. Bri…
Why did I compare WOW with SWG?
Because I think the magnitude of the change is the same, but the implementation of the change is totally different. Blizzard was smart enough not to implement the change the same way as SOE did. If Blizzard wou…
Originally posted by Sengi
Well, one can do that but doesn’t that feel like playing soccer on a tennis court? In fact there is a way developers mean the game to be played.
Let's for a moment pretend that I agree with you. So for example t…
Originally posted by Krn_Assassin
I don't get high before I play so I just play the game the way it's meant to be played.
And where is it written how MMOs are meant to be played. Please tell me where has Blizzard published instructions ho…
I think I was misunderstood a little bit. What I wanted to say was this:
MMOs are big worlds with very loose game mechanics and the game developers did not gave the players some specific instructions how to play the MMOs. For example how do most …
Originally posted by DoktorTeufel
If you're going to use your imagination and actually immerse yourself in the game world, why not play a single-player RPG that's actually good, or a tabletop RPG? They're far better suited to that sort of thing.
…
Originally posted by nate1980
I'm not saying that level cap shoudl come quickly; hell, I wouldn't mind an infinite level cap, but leveling should be fun. Killing thousands of monsters non-stop is not fun, just for what? To gain a level? For…
Originally posted by Quirhid
90% of the arguments in these forums would have been avoided if we would have a single set of uniform definitions.
I value the effort. By your definition, I am a multiplayer.
I completely agree with this.
F…
I started very late - some year ago with Oblivion (I'm 41 years old). I played only racing games and FPS. Then my girlfriend bought Oblivion. I thought that it was a stupid RP fantasy game. I don't like fantasy and I didn't like RP games. But I trie…
Thank you for the link to the game "A Tale in the Desert IV" www.atitd.com. It's a very interesting game and I will try it.
Does anybody else know some other non-combat MMORPGs? If you do, please list it here in this thread.
A lot of comments in this thread were saying that this game would be only about wandering and admiring scenery. This game would be about exploring. There's a huge difference between exploring and just wandering and admiring scenery. It would be like…
Dax.9, I apologize, but I will not follow your advice. I think we should discuss Role Play (RP) because that's the main point of this thread and probably one of the main points in most of the discussions about MMORPG.
For simplicity let's take s…
All of you are saying that people don't like to explore things. That the only way that people would explore things is that you give them some reward (levels, XP, achievements, gear).
I don't agree with you. I think exploring is an important part …
So you are saying that a MMORPG without grind would be boring as hell. Well for me grinding is boring like hell.
Does anybody remember games Myst and Uru. They were very popular games (single player of course). There was no fighting in the games…
The definition of RPG is already very loose because most players of MMORPGs think that RPG is simply grinding. I just read these days a lot of comments (of course in connection with Aion) who were saying something like this: if you don't like grin…