Entering any thread on this game is tiring as all frak. Most of the people dissing the game base their opinions on let's plays and selected gifs and do so out of some misguided sense of competition with companies like CDprojekt, which really don't n…
I'd damn well hope it's financially safe by now given all the crowd funding that has gone in to this project and given that it's only a fraction of the total vision.
But the budget itself for SQ42 isn't even that important. What is important is the…
1.8 m and 71 kg. So I don't think so.
I do mostly swimming & running for sports, currently I'm more engaged in scuba diving than I'm playing MMO's.
That said, I used to play a lot more MMO's and when I did so in a hardcore fashion, I also tende…
I looked at the device you mentioned, seems pretty neat. I applaud any sort of technical progress of that kind. But I think we'll also need to be realistic in that regard: it'll take a decent few years before that sort of tech can handle the input m…
Very neat from a technical point of view. But seems utterly boring to me gameplay wise.
Still, impressive work nonetheless.
I think they should start thinking about better input possibilities for mobile gaming too though. Possibly combine sm…
I can get behind your points 2 & 4. That said, the issues that you bring forth there is simply one of different games being different. There is room for all types of games. Newbies should be welcomed yes, but newbies should also understand that …
WoW was like Pokémon Go: they had the popular franchise on their side and released something wich wasn't necessarily new but unknown to most.
Pantheon doesn't have the franchise, nor does it have the "new" effect. Whether it has super new MMO featu…
Have to admit that I didn't finish Pillars either. Not because it was bad, actually had tons of fun, but I just kinda did at a certain point. Perhaps because my party had become so ridiculously powerful through farming the special dungeon before I f…
Age of Wulin / Wushu before the pay to win started. Best example of fairly traditional hotkey combat being developed into something unique which fit the setting perfectly.
The game had it's "rock scissors paper" combat that every other game has, bu…
Release Squadron 42 and have it actually be worthwile and good. That's all pretty much.
I won't ever back this game but if they manage to do the above I'll definitely buy both SQ42 and have more faith in the final product.
Problem with those "lies" is that developers, especially indie developers like these guys, probably don't know how to deal with the media. They're excited about their game, launch all their ideas into the ether but don't think about what will happen…
Well, I've played the game for 30+ hours now. Seen my fair share of fairly unique planets, upgraded my ship and exosuit to 48 slots and farmed a lot of money.
I don't regret my purchase, this was about the amount of time I was expecting the game to …
SEANMCAD said:
Fdzzaigl said:
I dont think we are 'expecting a lot from procedural generation' we are confused as to why people are getting their hype panties wet over it. That is the point I drive home. procedurally genera…
I only have time to play 2-3 hours of games a day. Currently focusing on finishing up Witcher 3 and its expansions. After that I'm gonna pick up some of the myriads of single players in my library that still need finishing. That's honestly the bigge…
Honestly, I don't get why people keep expecting so much from procedural generation. A lot of the negativity here is due to mismanaged expectations that you can't really blame the devs for. Obviously they're going to work with a bunch of elements tha…
That's 5 hours per backer on average since that time. Already unimpressive by itself, but the median hours played will probably be far lower still as there are always the few people who want to "test" every little corner of alpha material or youtube…
I don't play Overwatch currently, so I don't know how it works with matchups etc. But if you always play perfectly picked premades, that isn't so exceptional either.
Sovrath said:
The game feel junky.
Not just feels, it really is junk. Though I guess I'm being unfair as I saw it only in a "beta" state. But given the fact that it released only weeks later with the same problems I'm not really feeling…
You are dead wrong, because everything that you said doesn't account for brand / name management, which is likely one of the most important things for the souls series. Dark Souls is only known and respected by many gamers exactly because it prides …