My first "MMO" was a MUD called "Realms of Despair". It was the test server for the SMAUG codebase. It is still a very active game. I have played alot of MMO's since then. I am often more interested in the game systems of any particular one than actually playing them nowadays.
Originally posted by munsil42 Originally posted by An4thor
I'm not sure why people use world chats and then are suprised by the crap they find in it. I mean how hard it is to deactivate it? It takes two clicks...
If I want to play a single pla…
Originally posted by GregorMcgregor Originally posted by benit59 Originally posted by danwest58 Originally posted by LazyDazed Originally posted by DMKano Originally posted by LazyDazed
F2P communities are always a big pile…
Originally posted by tiglie I would rather deal with high level's PKing my short lived 0-20 experience then have to deal with all the safezone exploiting that constantly occurs for the rest of the game's lifecycle. Not to mention high level griefin…
Originally posted by danwest58 Originally posted by LazyDazed Originally posted by DMKano Originally posted by LazyDazed
F2P communities are always a big pile of poooodooo.
Online game myth #786 brought to you by LazyDead.
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Glyph doesn't do any kind of online DRM check or anything. Neither does the new Battle.net desktop app. These platforms do the following:
1.) Manage your game downloads.
2.) Allow you to manage game preferences and install locations for their prod…
I think the premise of these kinds of threads are inherently flawed. I think the negativity towards the pre-release sales models like this are based on two erroneous factors.
1.) Anyone paying for what is essentially Alpha access is also getting in…
I would jump on Final Fantasy 14 right now. It isn't terribly over complicated to pick up and start playing and there are tons of other new players.
Even though it is a new MMO, I consider it to be a more "classic" approach to the genre. It does…
Originally posted by waynejr2 Originally posted by nariusseldon Originally posted by lizardbones What if a large part of the people going from MMO to MMO enjoy going from MMO to MMO? They don't want an MMO to play for years, they want the exper…
Originally posted by SupportPlayerMM Originally posted by AshenFang Originally posted by SupportPlayerMM
not sure how they decided to go against the MASS #... what a sad day...
So if there are tons of polls/votes to give all the players …
My point is--- why are we so willing to accept incomplete products in this particular portion of our lives when it is unacceptable in all others? Why have we set the expectation so low in this regard?
Let me sum this up for you:
1. Exploits should never be made public if you find one. It should go into a bug report only. There have already been people who said they reported this exploit and got banned for it.
2. Cryptic and PWE did not r…
It is a small team and they are not native English speakers. The game is currently in early Alpha testing and the "game" you are playing right now is hardly representative of a final product. Testers haven't even been provided the full client yet. T…
Originally posted by RefMinor Originally posted by Gdemami
Originally posted by Four0Six
Early beta is now used to create hype IMO.
How do you create hype by giving access to bugged, unpolished, content lacking game?
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There only seems to be a portion of the map available at the moment for this phase of testing. I still haven't been able to successfully join a game. Will attempt again after work today.
Originally posted by Caldrin
I think you will still need to buy the game when its released... it will be $30
This is correct. The game will be $30 at release. The perks to preorder are of course access to the Alpha/Beta, but also Stronghold server…
Originally posted by roo67 Originally posted by Purutzil Originally posted by curriertemporary Anyone can make a game on 'generic hero rpg maker' and sell it for $50 + monthly subsciption, takes proper marketing to the masses of people.
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