I want CU to be Dark Age of Camelot 2. I started playing DAoC in high school. It has been 15 years and I have never played another game that encouraged such a strong bond for your realm. I basically want everything else that DAoC had as well, includ…
I thought I saw several armor pieces for each class in the zen store, but I could be mistaken, it could be in t he astral diamond store. Either way, I'm not complaining about the cash shop. It seemed okay to me, as far as cash shops go.
I just typed this on another thread, but it's an appropriate response to one of your "ugly" items.
It will be detrimental to the long term health of the game if they prematurely create servers that they may not need a week from now. The problem is,…
Originally posted by remyburke I just cant believe:
1. They didn't open another couple of servers.
2. There is a 10k queue at 8 AM EST. I was trying to jump in and bang out the tutorial before work. Eesh.
As to point number 1, it will be detr…
Anyone can join the game at this point and there won't be a character wipe. I do not mean to target and attack anyone, but you're being naive if you believe that that does not equal launch. The reason they're doing it like this, as already stated in…
I agree that this is not an MMORPG. There are mods and plugins to make it MMOish, but it feels incorrect to call this an MMORPG because the base game is not.
The largest persistant server I played on was a tekkit lite server which had about 50 p…
Originally posted by ragz45
While I like the single character idea (AoW does this well), it's somewhat made irrelivant by the ability to just make multiple accounts. I am interested in hearing from Mark on how he will combat or remove the ability …
Originally posted by Voiidiin I dont see how having alts of the same faction on the same server is a detriment to the game. Pushing players to play on other servers to do alts just ruins the sense of factional/server participation.
This is not a s…
Originally posted by Marcus-
Originally posted by Terrawen Originally posted by Marcus- Originally posted by Terrawen Originally posted by Marcus- While i love the idea of single character per server concepts, i have found …
Originally posted by Marcus- Originally posted by Terrawen Originally posted by Marcus- While i love the idea of single character per server concepts, i have found it didn't really work (for me) in practice.
In SW: Galaxies, it was SC…
Originally posted by Marcus- While i love the idea of single character per server concepts, i have found it didn't really work (for me) in practice.
In SW: Galaxies, it was SCS, what i found is people will just buy another account, or worse, t…
Originally posted by spinner_vis Originally posted by wesjr Originally posted by spinner_vis
what is your solution to prevent multiple-account alts?
Not much, but if you're willing to shell the funds for a new account + monthly fee then b…
Originally posted by spinner_vis
what is your solution to prevent multiple-account alts?
No solution. I'm not sure you could really do anything, but they would be the minority unless we have a problem with buffbotters again.
Originally posted by wesjr I like the SCS but as pre your example, most games allow 2 main trade skills (Swordsmith and miner) So in that reguard you would not need a second toon.
You make a good point. I wanted to keep my example simple, but I a…
Originally posted by azzamasin
Diagreed. Anything that takes away freedom is not something I enjoy and you your self mentioned your likes are not always popular.
Very rarely popular.
I was just coming to post my experiences with MMORPGs, but slowpoke68 nailed it so I'll just add a few thoughts.
First, terminology needs to be clarified so that we're all on the same page. Loosely, a theme park guides you around the game and gi…