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honoursword

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honoursword
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  • Really love the sound of this game but two suggestions to make it appeal to a more wider marker: * Put a PVP tag in the game. I mean seriously why games have to be completely focused one way or the other  baffles me. If you want to PVP put the …
  • Dunno about the rest of you but this game is really ticking all my boxes at the moment. I get the feeling that it is how Elder Scrolls Online should have been. www.revivalgame.com/
  • I know he wasn't really random but the most memorable had to be meeting Stitches for the first time in WOW. I remember I was a Mage and I was just heading towards the half way point towards Darkshire. I looked left as I saw a herb node only then to …
  • Originally posted by Gishgeron Originally posted by Mithrandolir. ^ this would have been perfect imo. Just make a stable client that supports 2 - 4 players, and I'd be really happy with that. Otherwise, I'll stick to single player ES now that…
  • ZeniMax Online and Bethesda are owned by the same company which is ZeniMax Media Ltd. In fact their offices are supposed to be really close to each other so I think it is safe to say that Bethesda have been helping them out and contributing massivel…
  • I 100% agree with you. I don't like the idea of having steam engines and underwater helmets either. If they can do that than surely they would have things like guns, bombs etc... pretty much things that would make swords, horses and other medeival a…
  • It actually looks like we could be getting an Elder Scrolls MMO. Take a look: http://www.tomsguide.com/us/ZeniMax-Bethesda-Elder-Scrolls-Online-MMO,news-14481.html Only a rumour so take it as you will but this isn't the only website reporting th…
  • There are loads of things that can be done with player housing if it is done correctly. Look at SWG, they did it very well, it just needed polishing a bit. Archeage is going to have player housing and you can setup your own vendors to sell your craf…
  • No I don't agree with instanced anything. The moment you start plucking players out of the gaming world than that is the start of it not being a world. I think many years ago instancing was necessary in order to handle the large number of players in…
  • Ok my understanding is there are quests and levels within the game. For the first 15 levels you are hand held in a theme park style progression. The intention here is to allow everyone to learn the game in a controlled way and introduce them to the …
  • My perfect MMORPG would focus on realism more than anything. It would also have a huge array of tools for roleplayers and be pretty much targetted at that audience.   Combat Combat would be very different to other MMORPG's. There would be no h…
  • Originally posted by free2play Originally posted by SysOpPsyche Originally posted by Talint Hello MMORPG Community,   So I'm sitting here watching TV and I started to think about Skyrim, and how much I love the game.  I've never actually …
  • I think an Elder Scrolls MMO is definately possible, it would unfortunately require huge resources and time to make it worthy of the Elder Scrolls title. Darkfall unfortunately simply didn't have the resources to make the game what we truelly wante…
  • It's neither for me as I have absolutely no interest in these games. And based on the type of communities these games appear to have, I am glad I have no interest. It's Archeage for me!!!
  • I love little ideas like this, for me it greatly changes the whole experience of the game and adds a degree of realism that so many MMO's IMO have sadly lost. The fact that it came from a question as well shows that the devs are listening to ideas a…
  • Originally posted by Adamantine Originally posted by honoursword I don't know why everyone is so against it, [...] Because I cant play many singleplayer games, but only ONE MMO. So yeah, I prefer it if MMOs are kind of, well, special.…
  • I think I disagree with practically everyone on this thread. I think an Elder Scrolls MMO would be absolutely awesome if done correctly. It could be a truelly great Theme Park/Sandbox hybrid with freedom to go about the cities and country side at wi…
  • Originally posted by LisXia SWG during the early days is awesome.  It makes roaming and living in a world meaningful, digital world. It makes merchants meaningful, crafting meaningful.  Even dancing and doctors are meaningful.  Not just a tag alon…
  • As others have said in this thread Archeage will have player housing as well as player run shops too with NPC vendors as I recall. I think only SWG have ever done anything like that. Player Housing can be done one of two ways it can be a nice bolt…
  • Sounds like Archeage to me, apparently that is being developed with sandbox in mind. However, I have heard there will be levels and quests etc... that work in the same way as other theme park's do. Although only for the first 15 levels then it is al…