Ultramarines were called smurfs long before they were Matt Ward's poster boys. But pay me no mind, I'm just brooding about the game until they bring back the Black Templars that THQ snatched away from me when they failed to deliver DMO.
Seriously, …
Not sure how the original planetside system worked (never played it) but at least for Space Marines then unlocking "classes" to play as on a per mission basis fits the lore. Of course, that structure is quite contrary to Eldar lore, so we appear to …
Expecting any kind of game that captures the entirety of either Warhammer IP, fantasy or 40k, is madness. It's entirely possible to lose days getting lost in Lexicanum, and that only gives a brief overview of topics. The size and scope of Warhammer …
Originally posted by neorandom
as long as there is full glorious violence and the depravities of slanesh and an nc 17 rating on the box, then all is well. if people let kids get ahold of it its their fault, not ours or the games. you can properly…
Seriously, why do I never get invited to this kind of stuff? I've applied to beta/special event access for original world of warcraft, burning crusade, wrath of the lich king, warhammer online, rift, guild wars 2, neverwinter, elder scrolls online, …
They've said they're pulling no punches when it comes to the violence and dark grit of the 40k IP. Their art style appears to be somewhat close to space marine, but all we have to go on is a screen shot of an incomplete black legion chaos lord, so t…
I was going more for the fact that there wouldn't really be any way to make sure people who wanted to be in the game got in it. At least in horde mode you can invite friends through steam, no such method for PvP.
Originally posted by grigdusher Originally posted by Swanea Originally posted by zmalamuth
My guess is that when THQ went under, they gave all their production stuff ( 3D models, concepts ) to GW, and GW gave all that to Behavior, cause it w…
Originally posted by BeerSamurai Originally posted by StMichael
What little gameplay footage I could see there looked almost too similar to Space Marine gameplay. Is it possible they obtained some of that game's code from GW and plugged it in to…
What little gameplay footage I could see there looked almost too similar to Space Marine gameplay. Is it possible they obtained some of that game's code from GW and plugged it in to their tech as a placeholder or proof of concept?
Well they have said that they're taking an asymmetrical approach to balance. There won't be any sort of matching between Eldar, Orks and Space Marines, so I get the feeling there will be some distinctive differences in class choice between SM and CS…
Originally posted by miguelcaron Originally posted by wghtopside Hey Miguel, good interview so far, but what worries me is that you have actually mentioned pay-to-win.
Yes, its in that part where you say Strike Force leaders can purchase power-…
Originally posted by OniFeeZ Originally posted by TsaboHavoc A system to prevent race/faction hopping?
and please, no fast travel. it kills the world and the battles.
I hope there isn't a system to prevent race/faction hopping. At the end …
Originally posted by freakishbean How will ammunition be handled? Front-line resupply, airdrops, player delivery?
In the army, we carried 7 magazines on us at all times, each magazine holding 30 rounds. So we're lookin' at 210 rounds of ammo befor…
I remember reading somewhere that Games Workshop isn't tying the story of Eternal Crusade to the cannon in any way until it meets a certain level of success. Doubtful that we'll see any familiar characters or locations until after launch.