Originally posted by Quizzical
Originally posted by ladyattis
Originally posted by Quirhid
Originally posted by ladyattis
And here's my rebuttal as a person working on my masters in Computer Science.
Bandwidth is …
Originally posted by 13lake
Originally posted by Quizzical
Originally posted by ladyattis
idioms
You keep using that word. I don't think it means what you think it means.
Unless this is a case of a technical field grabbing…
Originally posted by Quirhid
Originally posted by ladyattis
And here's my rebuttal as a person working on my masters in Computer Science.
Bandwidth is not the bottleneck (SSDs or your network connectivity). The bottleneck is in leveragi…
Again, OP, it has nothing to do with bandwidth. It has to do with programming idioms not being taught at university. Trust me when I say this because I stated before I'm working on my Masters and only just now do they even bother to really deal with…
And here's my rebuttal as a person working on my masters in Computer Science.
Bandwidth is not the bottleneck (SSDs or your network connectivity). The bottleneck is in leveraging concurrent programming. Many programmers today still don't know …
I'm not being ridiculous. You take the first generation of MMOs and compare their modern analogs feature by feature then you'll see they're quantitatively different products. We got massively single player games today, not MMOs. The only thing that …
Originally posted by nikoliath
Originally posted by travamars
Things will not change in the mmo market until people start buying games for what they are and not buying them because of who the publisher, developers, and IP are.
If people see…
Developers may not need to reinvent the genre, but they do need to advance it. I remember when some development firms promised open world MMOs where the scale would come close to realism (either 1/4th scale or slightly smaller). Instead, we got inst…
I agree that the problem with MMOs today is mainly the players. Hell, even FPS titles suffer the same problem of idiotic players and wannabe trolls. This is why I tend to avoid playing MMOs for the most part. I'm playing FFXI, but I'm seriously thin…
WTH does Adam Smith's concept have to do with MMOs?
First, the invisible hand does not preclude collusion, corruption, and down right human stupidity (if you knew the biography of Adam Smith, you would know he didn't assume as such). It merely mea…
Originally posted by eyeswideopen But...but...Carbine Studios has "heavy hitter" developers!
Hmmm, so did Vanguard.
So did Tabula Rasa.
So did Hellgate: London.
lol
People never learn.
That reminds me of a saying I've heard once. It's…
I think to say PC gaming is dead is like saying journalism is dead. Certain models of business come and go, but the core of entertainment like PC gaming always live longer than their detractors and often transform into another medium. For example, r…
Only in a handful of situations have I ever bothered to read quest text. Both were in LOTRO and Eve. In LOTRO, there were a few quests that incorporated some of the Appendices, so reading them was like reading the actual novels at times (especially …
Originally posted by Athillian Considering that the west and east have two totally different views on what makes a good MMO, its hard to say. But to be honest Western gamers are alot more open to playing say, Vindictus or Tera, than a korean is like…
Originally posted by saker Well america is in general decline, if you equate america with "the west" then the answer is yes. There is some evidence the the EU may get itself into a stronger union and who knows what happens then. But China and India …
To the OP, yes, most MMOs are terrible. It's like every title tries to be an action-comedy, but they all wind up being remakes of remakes of remakes of classics. That's why I don't bother paying or even playing. *goes back to minecraft*
Then your definition of realism is different from mine. I'd call that... coherence. ...or having features that complement each other and form a larger whole.
I call it good architectural decisions, but realism seems a better term for me since often…
Many indie MMOs have fallen because they've tried to focus on realism and interaction with environment rather than what is important.
The kinds of realism I'm talking about has little to do with what you may call realism. For me, having each part o…
To really get into FFXI, you really need to find a linkshell first before deciding what to roll for your starter job (I'd say warrior since it's nice to just be a big wall of HP early on, but Redmage is good too). The reason why I say this is becaus…