Aelious said:
This is the most fascinating post I've ever read on this site.
I also look forward to this title, but not for the same reasons.
Curt2013 said:
My game style is very laid back, love to group with many, fun of course, …
Theocritus said:
THis game sure seems identical to EQ1 from what I have seen....It was fun in the day but i want no part of it in 2019.
So it seems you suffer from cherofobia there is access to numerious consumables for lack of desired…
hallucigenocide said:
Curt2013 said:
hallucigenocide said:
they aren't competing for the same crowd. one is about reliving the pre WoW era and the other about reliving the start of WoW.
So it's against the rules to like…
hallucigenocide said:
they aren't competing for the same crowd. one is about reliving the pre WoW era and the other about reliving the start of WoW.
So it's against the rules to like both games? I'll use myself as an example since I can'…
It sounds great to me and knowing how deep Brad M likes to make his games I'm sure the crafting / gathering will be no different. If its set up anything like vanguard was I think we'll be in good shape.
Combat looks to ez / fast, especially in a group open world. Really don't care to see a bunch of peeps jumping all over the place every 10 steps either, very annoying, maybe make it use stamina or put on a cool down. Only just started looking at thi…
As far as the obvious differences between wow and what we think pantheon will be like the somewhat linear questing and such, wow classic will be a very engaging mmo for a few reasons imo.
-very appealing animations still today and game play, really…
Dullahan said:
Gyva02 said:
Dullahan said:
I can understand the sentiment. Too often gear is the only goal. A good mmorpg should have other ways for players to progress and enjoy their time in the game. However, currency and f…
Dullahan said:
The limited hotbar is imperative, imo. Having played games with unlimited like Vanguard and EQ2, and others that were limited, I feel having to plan ahead and utilize the proper sets is important. I don't like the idea of having to m…
I personally would only like around 12-20 skills used in combat with different tiers of each or most skills / abilities. Also would like a small number of reactive abilities like vanguard had. These would not include group or self buffs tho.
Really…
DMKano said:
Amathe said:
I would amend to say a "technically efficient group." A fun group to me is based on the personalities of who is in it. I would rather have an amusing Shaman than a leet but uptight mage.
I al…
The acclamation system as of now is lacking imo. So how about something were instead of a dot it would work as a resistance, or even both.
For example if you only had 44 out of 100 toxic resistance you would take an extra x damage from mobs in th…
The monk looks good so far, but I hope the kicking animations are more situational or on a longer cool down. Any toon regardless of class would be annoying if they used a round house kick or quick kick to the face constantly.
Looking very good so f…
Wow! So excited about this game! The atmosphere is superb to my liking at least. The only thing I didn't care for too much is the guard npc's seem out of place ( they look like the belong in a more barren setting) probably just placeholders tho.
C…
I would bet that some of the race / class combos are going to be adjusted. No elf cleric or pally is just odd to me. Or how about ogre necro gotta have that don't ya?
Still a long ways before release and I truly believe some of the combos will ge…