They should just change more skills for pve, pvp, and wvw instead of just focusing too much on raids. What percentage of the player base just plays raids anyways.
Also thought twitch would do this years ago and also having it through an app would be just more happy clutter. It would either be that or direct from amazon so that would make between 70-75% for publisher/developer, 5% for the streamer and 20-25% f…
My favorite era was the original wow era as it was the era that I first found out about mmos.
I wasnt around for the pre-wow era, but have tried some games and the graphical updates and features
kept me in the wow to post wow era. Have mostly trie…
Although some moved to duelyst and yugioh and pokemon had a slight resurgence due to pokemon go a while back. Some people play hex as well, while many moved to hearthstone, MTGO still has plenty of players compared to most online trading card games.…
You could still enjoy watching games without actually playing, which is one of the reasons the streaming community is huge, that and the personalities. One could figure out many tips and tricks in games, though a simple web search could be similiar,…
Test out the F2P version of both games then decide.
I am leaning towards HoT, even though the base game is something I consider better storywise.
I found GW2 overall more fun and there are more players overall.
I found ESO extremely boring so n…
Assumed it was best at show at gamescom for the games they viewed so if they only viewed lets say 30 games well the list would be short wouldn't it.
16 players may technically be an mo, but mmo while technically 16 players was considered that i…
#5 Many games have superior rewards as well and terrible rewards randomly set together
Seems like in many cases you may obtain better items not just cosmetic items
#4 Well this sounds like it would be good in theory, but almost never happens in rea…
The art, and the stuff unlike most of its competitors.
Overwatch is good Paladins and meh and never tried Battleborn, but this looks to be interesting.
It is one of those ideas that some people accept will be eventually be successful the question is how long it take to convert and how other new technology will improve or circumvent VR tech. What I mean by this is making the tech smaller, reducing t…
I'd rather have more fun mmos than harder mmos although many mmos are pretty much endless grindfest on casual difficulty, but some do have more difficulty content. A majority of players are casual players, but the hardcore players invest significant…
Also a fan of GW2, but not a fan of HOT. Really disliked the progress/rewards for staying as many people mentioned in the past they due to population and server instability people were kicked from populated maps to less populated maps and lost all t…
I'm more interested in info like how many total mmo players are there and how many players account for the total income. Is it still the 1-5% paying for the 95% in F2P games or what? Also how to they count hybrid games as the person above mentioned.
So many reasons, not having to deal with terrible people have in games, yes they are everywhere.
Do not have to wait for a group to do some quests that require a large time investment.
A majority of people in mmos do play solo, this has been stated …