People do not want challenge. PvP they want the easy mark...pve they want the gear the fast possible. To side both the same human nature is almost always to take the path of least resistance.
The studies were not about people being evil but following riders of those they thought incharge. When the sane was done with out a leader figure telling them it was alright they did not. People by nature are followers. When told to do something …
The problem is consequence for PvP that is lacking. In the real world Parma death can be a punishment. In the real world I would say much more than half of people that would do things like griefing suffer keeping many from doing it. In games this…
And exactly what is a true sandbox?
Trion and turbine seem to be making money. Many game companies are doing great. Df just had to scrap their game for an overhaul to try and save it.
This is not real society. But frankly we do have segregation it is called prison. PvP killers go there and the rest of the pve'ers can pve in our society.
Originally posted by roo67
Originally posted by stevebmbsqd
Originally posted by roo67
I really enjoyed this game once . I don't even feel like going back for nostalgias sake anymore as I have done in the past . Theres so much they could have…
There is a difference between solo player game and just not being group dependant. I can build something for sale on my own i should not be forced to have other people there to get everything done. People demand solo progression available not a si…
I have yet to see all the hype. I saw one statement in an interview. Which the person saying it might have got the info wrong. I think you are just trying to blow something up.