Originally posted by Ihmotepp
Originally posted by MMOExposed
There is already a DnD mmo. And I am not talking about DDO. Cause DDO is not a mmo. But a there exist a true DnD MMORPG already. Its called Everquest
True. But it would be nic…
I almost loled when I read the title...then to find out its just a third-party server in greece somewhere and only like 8k accounts were taken was kind of dissapointing.
Outside of the guilds wow really has no community. You can play to cap without uttering a single word to another player and you would be surprised if one time someone runs by you they stop to interact or if you interact with someone else be sure to …
Originally posted by Drakxii Of course it's not going to be a sandbox. We have known this for a long time. I just don't get why they are going SO themepark. To me it's like they don't get that this isn't a yes/no 1/0 choice, you can make a game t…
Originally posted by Aganazer We've had many games with the Neverwinter approach that are just lobbies and instances. Those are fine and fun, but not really very good at creating that MMOG experience. IMO the real revolution will be when content gen…
I think its a great idea. I was a big fan of the aurora toolkit for nwn when it was new many years ago and I think it can really work. But here is how I see it realistically working: The game comes with a tool to build maps, players are then encoura…
I would like to see them take another shot at NwN 1 but more geared towards online play. NwN 1 was the most fun I've ever had with a game, some non-professionals were able to put together some sick settings that were mad fun and the d&d combat s…
I always had a serious problem with "The game starts at x lvl." To me that always meant you didn't have the right skills as a game designer to figure out how to make content fun. And it brings up other questions, if your entire leveling span is not…
I agree wit the OP, seems like MMOs just don't do it for me anymore as well. Played wow for a bit, nothing special there, played Rift for like 3 months, same thing. It seems at least to me that MMOs have de-volved. We used to have MMOs were things w…
That's a sign of a dying game. They're losing players so they're trying to add new revenue streams from the same players they have. Its a brilliant idea to cash in some more before WoW stops being relevant.
If its free it means its going to be some sort of automated system most likely. They're not going to be paying people to be sitting there answering transfer requests. So we'll probably be seeing lots of bugs, pissed off people and exploits in the fi…