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ming_xuan

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ming_xuan
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  • Originally posted by Grahor There is a whole load of misunderstandings about servers, people.   What's a "server"? It's not a computer. It is a data cluster, a common database for all players and their objects. All zones can be on a completely d…
  • Originally posted by Boudewijns For one thing its a releave that asia isnt on the list, more problems for the credit farmers from a certain country(s) You know, gold farmers are organized, especially Chinese. They have relatives and contacts ev…
  • Originally posted by Hopscotch73 Originally posted by ming_xuan Just curious, for those of you who are ready to go, how big is your client? On the official website they say 27GB, but my client is 18.5GB big. I'm puzzled. A fresh downloa…
  • Just curious, for those of you who are ready to go, how big is your client? On the official website they say 27GB, but my client is 18.5GB big. I'm puzzled.
  • It's awesome to see that so many older people are playing! Where I come from everytime you mention gaming people tell you "aren't you supposed to quit doing this at say 13". Turned 30 this year and am looking at many, many more years of gaming ahead…
  • Hum, you got me thinking here. I just realized that for me there is no transition at all when I stop playing. I just don't log on one day and before I know it, it's been a week, then two, then three, then I realize, oh hell, I've quit. I think I've …
  • Originally posted by Leoghan Originally posted by ming_xuan "The plus side is that PWE and Cryptic have been handling the Champions Online version quite well so far by most accounts and there’s no reason to believe the same won’t be the c…
  • "The plus side is that PWE and Cryptic have been handling the Champions Online version quite well so far by most accounts and there’s no reason to believe the same won’t be the case for STO."   CO went F2P in January. PWE closed the deal with At…
  • Richard, working myself in the gaming industry in China, I can tell you studios here have a very long way to go before they can produce triple A MMOGs. Local developpers seriously lack creativity - copy is considered an art in its own right here, an…
  • The author is spot-on until the "it irks me when I read about people complaining that there are still bugs after (p2p MMOs) release" line. She should have elaborate a bit on that: what about epic fails such as FFXIV then? Can we complain at the coun…