I just heard about this game yesterday. My first response was, Hell Yes I'm Playing It. I agree with the OP, the game is a blast. Combat is different from other action based games. Tons of fun. Only caviat at the moment is there is no NA release. I …
Originally posted by meddyck
Somebody explain to me what the difference is between an archer tab-target firing and a caster tab-target firing. I'm not getting why one class would need to use a reticle and the other wouldn't. Just don't make archer …
This game will require people to be social. No you do not have to craft. There will be crafter classes for that. If you wish to craft you can minor in it but will not be able to master. Crafting is where gear comes from so you will be required to in…
FFS all of these negative posts today are becoming annoying.. I am sorry, but damn if you don't like CU then don't pledge. It can't get any more simple than that. If you don't wish to pledge then that is fine, move on and stop spewing garbage. It al…
Originally posted by MarkJacobs Originally posted by Vanshoodie
I never really invisioned the TDD to be horned/antlered beings. /shrug Other than that i think it looked great.
A TDD, not necessarily all the TDD.
Woo Hoo! I am a huge fan of…
Originally posted by Plastic-Metal I totally want a G-Rated Camelot Unchained. When my bolt of thunder strikes an enemy dead, I want his body to explode into swarm of beautiful bunnies and colorful frogs. When a trebuchet fires upon a structure, i…
I am hoping that since they have talked about pride and balance that they won't release anything that could allow people to make addons that could cause unfair advantages. I hope
Sure as long as it is for cosmetics, being that people can change a color or move hotbars to their likeing. When it comes to adding macro scripts and other addons that change gameplay i am against it.
There is no reason to get in a panic. Heck it seems most of use take this video as something to get excited over. It is just a demo showing what is possible. Of course there is no need to have 10k fighting over a keep at once. The largest battles m…
Originally posted by PerfArt
Could someone kindly post the update text here? KS crashes my phone
Good afternoon from Andrew! Today’s Kickstarter update is a demo of some graphics tech. And it’s pretty neat, but more importantly it’s necessary.…
I had a friend that was unsure about pledging. One key factor was the engine and the experiences he has had with massive scale battles. I.e AoC keep battles that lagged so hard, Gw2 using culling as a means to handle huge amounts of characters on th…
Good thread and I am happy to see everyone agrees. It is sad to say, however, that most forums and games have made a drastic shift away from respect. I don't know if it is due to the newer generation of players and wanting the instant gratification …
Originally posted by Niix_Ozek
It's not a fundamental issue and would be easily removed
Things that matter at this point is gameplay, and combat mechanics ( the raw outline not individual abilities ) being a pvp game I dunno how much thought will …
I'm sorry, I just don't see how it is such an offensive idea, especially in comparions to other CC abilities. Just like how killion compared them. I guess I am just used to such forms of cc, I have played games where tanks could taunt in pvp and had…
In EQ2 there were different mastery level of each spell. Some were crafter made and some were looted. Usually people get their Apprentice version and then would have a crafter make their Expert version until they could loot or buy the master version…