Where does all this hatred come from? Just wait till release.
Two things:
1. This is just a little trailer, it does not show how many worlds there will be and how big they will be.
2. The size of a world does not really matter. Want a few example…
5. Notorious AFKers:
They turn AFK in the middle of a dungeon for 10 minutes without a comment. They are standing around in battlegrounds to farm honour-points. You wanted to invite somebody into your group? You posted an important question in your…
I always wounder what the term "sandbox" really means... I have found two completely different meanings!
1. An MMO where there is no handholding, no quests, etc. However, players can craft almost everything.
2. There are no classes. Instead you…
FF ARR seems not to be the right game for you. It is more for hard-core players who rush through the leveling process and then spend all the time raiding. However, their crafting system is very good. And there is cross-platforming between PS3 and PC…
@DavisFlight
1. I chose WoW over EQ2 for two reasons: 1. Because I did not want to buy a new PC 2. Because WoW was presented as a more casual game. MMOs had already a very bad reputation as highly addictive and time consuming. That WoW becomes exac…
To me the best thing about those early WoW times was the fact, that the majority of all players had no clue about MMOs.
Everybody was just playing the game and having fun. All zones were full and everybody helped each other. And there was a lot of …
So you mighty hardcore-pvp-players are deeply afraid of this big and evil carebear-crowd?
Who are these "carebears"?
You mean the same "carebears" who destroyed Darkfall? Seriously?
This whole sandbox-open-hardcore-pvp-argument is shit - what …
Angry Joe is spot on:
1. PvP is good.
2. Free development of your Character is fantastic.
3. Crafting is nice.
Everything else?
1. Grouping is impossible during normal questing - in an MMO?
2. Monthly fee PLUS cash-shop is pure robbery. The…
I played it for one year and had a blast. WvW is fantastic. Combat is better than in most MMOs, it is challenging and fun. When it comes to exploring and questing this is by far the best MMO on the market. For those who wounder why I do not play any…
I will never understand this kind of typical contradiction in MMOs:
On the one hand all this crying for "an aim", "hard core stuff", "longer leveling time", "harsh death penalties", "grinding seperates the men from the boys", "real endgame" etc.…
Ah, thank you for bringing back some memories from good old vanilla WoW
Do you remember? In WoW, in the beginning, it was exactly the same! Everybody could ninja all drops. That led to so many conflicts and you could not even kick them...
1. Instant gratification
What do you mean by that? If somebody wants to master all hard mode raids in WoW, he needs to play 30 hours a week for several months.
How many players did have Naxxramas on farm status during vanilla? 0.02 % of all player…
The "secret" Pillars of MMOs are:
1. Addiction
Make the game very addictive, so that players invest a lot of their spare time into it.
2. Grindy Progression
Make them invest even more time, because there is some kind of progression that is…
1. Gear
This whole looking for the next piece of armor with better stats thing is so boring and the reason for a lot of bad things in MMOs.
* It is completely unrealistic, I have never seen a metal helmet that makes me stronger or even smarter…
Some thoughts on this matter:
1. This has been happening in WoW with payed chinese players for a very long time.
2. I have always thought that leveling is one of the important fun parts of an MMO.
3. WoW has a very big open world with tons of fun…
I do not like your survey, because it misses a lot of important points:
1. Does an MMO have to be gear-oriented.
2. Do you prefer a endgame-gear-treadmill.
3. Do you prefer PvP where everybody is equal (lvl and gear does not matter).
4. Do you p…
I have spoken with a lot of players who normally play ego shooters etc. They main complaint about MMOs: "The gameplay is far too dull." So much for the argument, that people have to be introduced into MMOs. Clicking some abilites in order to kill so…