This seems interesting. This sounds like it's basically tacking on a new game, at least from what I've heard the game so far. Might actually be one of those updates that makes me try something I wrote off, so I guess that's one success on their part…
It's patches like this that make me glad to keep the sub going. A lot comes out at once, and it somehow stays surprising. I had no idea what Explorer Mode was until looking it up in the patch info, and I'm still not sure what a Large Scale Battle is…
NOOOOOOOOOOOOOOO. Soulless autoclicking, cash shop, autoquest, idle play graveyards are the result of too many a mobile venture. I want to own and play my games, but get quartered to death like in arcades to then watch a movie play out. If mobile ga…
You did a really awesome job of conveying the particular aqwe NMS can have inspire through VR, great job! Can't wait until equipment reaches a more affordable price.
Been dying for this on PC since Tri made me play on my Wii lo ke nothing else and saved me from a pretty rough summer. Absolutely love the series, but the kind of attention commitment it demands is something i usually reserve for PC games. Having be…
blamo2000 said:
I forget why I didn't give this game much of a shot. Is this one of those games you can max every skill? I really hate that crap. That's the only thing I can think of why I wouldn't have.
Yep.
Looking at the fluid blend of action and more traditional gameplay, as well as all the room for exploration, I'm really excited to see how the concept feels and plays out as someone who hasn't been able to try any version of the game just yet!
They at least say they're willing to try and answer as much as they can for the tradeoff of not calling their unseen system Pay to Win. One could argue that this is a form of censorship and, therefore, instantly incorrect. However, for all we won't …
It's something of an ideal for me. I've loved action combat, but never quite liked the worlds or content they were placed in, such as a lot of the questing in TERA, or how the finer details of what that meant played out, such as Neverwinter's post-b…
It's something of an ideal for me. I've loved action combat, but never quite liked the worlds or content they were placed in, such as a lot of the questing in TERA, or how the finer details of what that meant played out, such as Neverwinter's post-b…
There are many ways to design ____weapon itemization deeper than standard statgrowth____,
* Getting strength +1 at level 1 and strength +10 at level 100 really shouldn't be all it takes to get excited about new or different weapons.
* Wea…
For knowing's sake, could you let us know what these recent changes were and what kind of effect they had on PvP to be so upsetting? Did they do anything else to the rest of the game as well?
Maybe try FFXIV? Content is played at all levels because all characters can level all classes, albeit use them, separately. There are also rewards for high levels to get brought down to low levels and do that content. Your mileage may vary with the …
I think people are looking for some sort of MMO messiah. The one game that will finally give us what we're looking for, that we can call all our friends in to play and spend a few years again. When enough right or even potentially right notes a…