MMOs are just really time-consuming, so I quit those at some points during my life (only for a certain period). It's not a good feeling at all if you look at the genre as some form of escapism; it means that the 'real life' is taking your favourite …
@SquireX While I admit that TSW is an amazing game, it is NOT a good group game by any stretch. Sure, you can do most of the stuff in a group, but it will most certainly break any difficulty that would otherwise be present. Most of the missions are …
Generally speaking it's 'playing it safe, but optimizing it to the moon and back' vs 'we have really innovative ideas, but need to pay the bills with the leftover cash we found between our sofa cushions'.
Indies potentially make the better games, b…
Aori said:
TBC is still my #1 paid expansion, nothing beats the experience then.
New features and systems included
Heroic dungeons
Flying mounts(To my knowledge a first in any borderless world.)
Arena's
Battlegroups
LFG tool
Voice chat(yes it…
Don't know if that fits, but Shin Megami Tensei: IMAGINE used a somewhat rock-paper-scissors combat system, where you could, in theory, dodge, evade and block every enemy move provided you figure out which category of skill is used against you.
It …
TSW by far. The setting being unique in the MMO landscape certainly helps, but it also enables the stories to be soaked in pop culture, real-world references and being way darker and grown-up than some other games are even able to do (the latter bec…
As a subscriber playing Wildstar atm, I'd have to say: the game, as immersive as it can be from time to time, never quite lets you forget you're in a game. When you enter a new quest hub, you'll get spammed with calls on your Datachron, which just f…
Ok, myself, I haven't dipped too much into endgame yet, but I'll try to answer your questions to the best of my knowledge.
1.) starting with Lv 50, gear becomes pretty important. It's measured in item lvl (ilvl) and by the time you reach lv 50, you…
Since 2005; started with the original Guild Wars and the expansions.
Nowadays I've played almost every game on the market to varying degrees, but Guild Wars will always have a special place in my heart and while GW2 is no bad game, it does not come…
The world in itself is rather beautiful to look at, but what drove me to insanity are the invisible walls everywhere! I came from GW2 and have played Wildstar just before returning and I really had to rethink the way I got from point A to point B, b…
I can only speak for SWTOR, for it's my guilty pleasure I return to every few months or so:
It CAN be managed as F2P, but be ready to face many restrictions, some of them can be lifted with credits (ingame currency) via the Galactic Market, others …
Generally speaking: ALWAYS aim for subscription games. F2P always come with one (or, in rare cases, with all) of the following 3 things:
1.) users who pay for stuff in the cash shop (that EVERY F2P game has, btw) have a massive advantage and to eve…
For me, the combat in TSW is the onyl thing I can't quite get warm with. And that is a damn shame, because everything else this game has to offer is so unbelievably amazing that it kind of ... hurts that the combat is so dull.
To answer the thread:…
I might get skinned alive for this, but I'd go with Funcom. I know, all of their games have huge flaws in some departments, but I'm quite fond with their ambition to build unique and challenging games with setting other developers wouldn't touch wit…
Currently playing a ranger from the scratch, was around lv 22 when the patch hit yesterday and I gotta say: you definitely feel the missing stat points. The traits, not so much. Could be that the first few talents the ranger has to offer aren't that…
While I used to create male characters for my 'main character', since I've developed a notorious alt addiction, I kinda pick what I see fit. It really depends on the artstyle, though; in some games, females for example look awful and vice-versa.
La…
To be honest, I kinda skipped most of the pages till now, so I don't know if it came up already, but doesn't EVE Online basically work very similar to this? And there it seems to be working, I guess. Dunno, maybe an EVE vet could enlighten us.
Personal story CAN work if pulled off right. While it's right that the very concept of having a 'you are the chosen one' story that mostly happens in instanced areas within a persistent world is ... let's call it weird, with a few things it could wo…