BillMurphy said:
We're not the only ones calling it an MMO.
https://www.engadget.com/2017/03/30/destiny-2-brings-the-interstellar-mmo-grind-to-pc-in-september/
You can call a kitten a muffin, but you wouldn't put it in the …
The game is a lot of fun, but ZOS lied a lot and I dont blame PC players for feeling used. It really did feel like a year long subscription beta test for the console version.
The only people getting screwed in this transition are early adopters. ZOS has told lie after lie to the players as they abandoned work on the content they promised Us and pushed it back over and over.
now we know the truth. They were too busy buil…
Originally posted by Grahor Of course it won't, it's not how voxel engine works - voxels are quite large, you can't use them for small objects, details, etc.
You supposedly can build all the small objects the old way, through Sony Player Studi…
I agree that loot should feel good. When I loot a goblin there should be a tiny chance that he is carrying a powerful artifact that he stole from somone.
It has tp be rare though. Otherwise it just devalues loot altogether.
I'm ok with the textures in these screenshots. I've never been a graphics guy anyway. Which is why I still play morrowind, outpost, dink smallwood and other 10-15 year old games and love them.
EQN is bringing something new and cool to an MMO, so I'…
I think we need to draw a line between building and crafting. Building will be done with sculpable, stackable voxels, but crafting weapons armor and tools probably won't.
Yeah, I'm excited to get more info on crafting too. I have a feeling that when EQN goes live my combat classes will be neglected for a few weeks while I explore, gather and craft. Although, I'm sure there will be some fighting to do on my way.
I'…
I think if the world of eqn is big enough, and the dungeons are randomly placed and hidden instead of being staticly placed corridors with a boss at the end, instancing won't serve a purpose since you'll have to search for a dungeon and actually exp…
Instancing might not make the world smaller, I didntsay it did. I said it ruins the feeling of a huge world. Zones need to be fenced by mountains or invisible walls. The world feels empty because everyone is in their own private instance very often.…
Instancing removes the feeling of being in a large open world. It really makes things seem so fake and destroys immersion.
I hated the way it worked on tatooine in swtor. You couldn't even walk out of the main city to the dunes. You had to use fast…
I understand that certain limitations can be frustrating. Personally, I think the best f2p models are like rift and aion where the caah shop sells fluff and convenience. I think most people would agree with that.
I also think SOE has learned from t…
Originally posted by Vidir In some way I can agree with you OP. Playing a game there should be levels for players to learn how to play the game without those learnings it will be even more caos in the gaming.
Same as if your kids had no childehood…
Originally posted by Kyleran
Winter goes all the way out to May in some parts of the world.
This made me laugh, because technically, mid-winter in the southern hemisphere is mid-summer in the northern hemisphere. I assume SOE is using the norther…