Theres a few crowds with different problems here
to some people this another console war, going on about how xbox/ps/pc/mobile is better for various reasons (and if you think about it most of the mmorpgs people talk about wanting to play again wer…
Didn't get to play much (my pc doesn't feel like playing along), but from what I did get to see its a fun game. spells interact with each others, some make others stronger, while others can be used to weaken or dispel enemy techniques. the classes a…
I actually loved the quest. they kept the suspense going up to the very last minute with plenty of theories on what the "sacrifice" really is going to be, and they pulled it off in a way better written and more thrilling than any guesses I've come a…
Scot said:
Empathy belongs in Bake Off not in PvP games, we are not baking cakes. Sportsmen like behaviour is what we should try to foster. Jumping up and down on an opponents corpse (in childish games that allow you to bunny hop) is the sort o…
from my perspective it'd have to be a combination of different things.
Empathy is important because its about how players interact with each other. whether you're talking about a pvp or a pve game, ive seen far too many people quit because of t…
this game had my yes for years now, and ive been playing it non-stop since i found it on thehiveleader's videos(ok fine one stop for college sue me).
kinda sad to see all the people who wouldnt give the game a look just for the graphics. not that…
been kinda enjoying the game for the past few days. this weapon seems a good bump to firepower
edit: btw there are ways to keep a weapon longer, like weapon modifiers that increase weapon durability and survivor equipment that does the same, s…
Vaah said:
I actually like playing on the newbie isle where it's mainly just killing and exploring. Major turn-off once I left and reached the first town. NPCs with quests and turn-ins for favor at every corners and every buildings in there. …
Originally posted by Riveran21 Originally posted by Myrdynn throwing Gilgamesh into a game, doesnt automatically make it Wizardry
the best thing about the Wizardy series was the class freedom and multi-classing a large variety of classes and ra…
Originally posted by Myrdynn
The game I played in beta and at launch had a Fighter, Priest, Rogue and Mage
the game HAS changed a bit since the beta... skills were changed, new classes(as stated above) were added, new dungeons and certain o…
Originally posted by GoreJess SOE lacked in advertising and managing of Wizardry Online and it showed like a bright green stain on a baseball uniform. The community talked about that exact issue until the game sunset on July 31, 2014. This game is …
Originally posted by waynejr2 Originally posted by Alkaven Wow. Surprised by all the negative comments.
This game deserves a revive because there's nothing else like it. Grind is gone from MMO's, so is the difficulty of completing objectives,…
project gorgon has quite a lot of summoning stuff happening.
you could try ROSE if you wanna give older games a shot
MU if the the former line is true for you(elf class can summon and buff. note that the summons arent very powerful unbuffed and ha…
Originally posted by xybervirus
A lot of the posters here don't sound like they spent much time at all with the game. Sony was the publisher, not the developer. The game is still actively developed my gamepot in JP. It has you gotten as far as havi…
cant say i see why people dislike this game... the ui wasnt THAT bad, it just took a moment to get used to, just like every mmorpg(heck... every game) which has a slightly different UI to what youre used to(rift's ui was a pain to get used to for me…
fun fact: devs didnt give up on the game, theyre working on it. the publisher did after their attempt to make this work out failed(and to those who played they would know they have part in this fail. i have only seen a gm once since launch and that …
some skillsets also let you control enemies quite well if its a 1 on 1.
for example if you combine unarmed and psych(and have a few pets because unarmed without combos is mostly a crowd control skillset), you can put an enemy to sleep long enough f…