Nothing wrong with requiring some repetitive grind to progress, but FFS...
Make it plausible! What''s my character''s motivation? Fighting for a cause, in a war, trying to survive, etc, or just killing everything for no logical reason?
Make alternative approaches to progress. e.g. variations of combat, crafting, exploration, and social mechanics. Not just mobs to kill all day long.
Don''t make levelling the entire point of the game. Do these characters exist just to level, or is that more of a side effect to participating in the gameworld, persuing other goals?
Originally posted by VengeSunsoar No sorry. Grind is a repetetive, monotonous and unpleasant activity. You know like grinding stone, wheat... wearing it down... Thats where it came from.
"Unpleasant" is too subjective, but yeah, I think the g…
EA's been killing my hope in gaming for years. I've been saying they are the worst publisher out there, for so long. Much worse than Activision, SoE, they're not just bad, they're a dangerously powerful blight on the entire industry.
The fact …
Originally posted by Ortwig
People say they hate grind, but when it is removed people whine about not having "enough to do."
because what they really mean, is that they hate games where there isn't much to do, except grind.
A game that's built for multiplayer, first and foremost, should not have most of its players wishing they could play a single-player version. If it were really built for multiplayer, you'd think that would mean the multiplayer would be a huge part …
Originally posted by steelwind Another game on the horizon seems to have a lot more in common with DaOC's feature set than CU imho. Maybe that is why as a ex-DaOC veteran I have my sights there instead.
Hmmmm I wonder what game that is?!
I'm…
Originally posted by steelwind << DaOC veteran here yet I have no interest in CU, too little too late.
I also seem to be the only one whom remembers DaOC for more than just RvR, DaOC had great Pve too just those rose colored glasses seems to…
Originally posted by Abuz0r I really just want to feel like I have a choice about what to do next.
Problem is, a lot of these games aren't giving the player any choices. I don't want to just feel like I have a choice, I want to actually have…
I would say yes. GW2 has this aimlessness to it, maybe due to the lack of traditional questing or whatever, but it took a while to reallly grab me. Then a month later, it let me go again, but nevermind that. It was fun for a while, once I got pas…
My list of MMOs, pre-2004:
UO, aside from massive launch issues, no, not crappy.
EQ, great alternative to UO, almost its complete opposite, not crappy
Asheron's Call, unique alternative to both of them. Aside from the graphics, definately not cr…
Originally posted by Rednecksith I don't see what the big deal is. 99% of the games I own use Steam, which basically requires you to be online at all times anyway. Granted it does have an offline mode, but it's pretty much useless (you can't start i…
Originally posted by nilden Originally posted by Vhaln
Never bought D3, and won't be buying this. I just wish there were a good indie alternative, the way TL2 and POE are alternatives to D3.
Cities XL might be worth checking out.
Yeah, …
Originally posted by Corehaven If that's what they want to do, so be it.
They may very well have their priorities in order, and this is one of them. If that's the case, it may work out fine.
Swtor did NOT have their priorities in orde…
Originally posted by Quizzical Originally posted by Lovely_Laly Only IMHO, this game last like 3 months, then became "old" or "boring" so not exciting or fun for many of us.
If a game is fun for three months and then gets boring, that…
It's a game, the devs need to make a game that has mechanics that work with the gameplay. It's like asking if pac-man should be able to shoot ghosts, like in space invaders. Sure, maybe they shouldn't have gone making a space invaders themed pac-m…
Personally, I can't really knock it for being to similar to other ARPGs, when it's the best in the entire genre. Even better than Diablo 2, IMHO. Especially if potential is taken into account. I'm looking forward to seeing where they go with it.