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Melloz

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Melloz
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  • Originally posted by kadepsyson Originally posted by DavisFlight Originally posted by Nephaerius Originally posted by kadepsyson Mark Jacobs should have been a used car salesman.   Anyways, here's to hoping Kickstarter goes back t…
  • Not sure I would call that trolling necessarily. I'm sure many that were backing their limit decided to do less or even drop their backing when they saw it would fund.
  • I'm backer and agree there's going to be a serious amount of entitlement among some backers. When CSE has to make a call on contentious design issues, there is going to be tons of crying. I think anyone that's been around MMOs for a while knows th…
  • Originally posted by Instigator-Jones I'm more interested in what this says about the current CU community. I'm not sure I want to spend time in a PVP RVR game with a group of nitwits that can't even organize a unique and personal plea to a news ou…
  • fair article IMO.  Pointed out it wasn't CSE's fault.  It's one of the risks of this type of project that people should keep in mind.
  • Originally posted by Nitth   Originally posted by Zinzan Originally posted by Nitth   Originally posted by alakram Originally posted by GPrestige Let's say worst case scenario, they don't reach their $2,000,000 g…
  • I'm trying to get into GW2 and I might try TESO depending on what I see.  Not into other MMOs right now to be honest.  I'll probably end up spending most of my gaming time on Rome 2 Total War and Europa Universalis 4.
  • They need to clear up the verbiage. The way I understand things is that it goes Int. Testing (what would have been called Alpha a decade ago) --> Alpha (would have been an early beta) --> Beta Stages. I think MJ is talking about int. testing…
  • I like it.  The horizontal progression is necessary for this type of game.  Getting it right will be tough, but it's something only possible during development. Having a long testing -> alpha -> betas progression with many testers who have giv…
  • Originally posted by Zinzan It's a novel idea but I wonder at the implementation of something like this and preventing serious exploits. it seems very complicated and resource hungry. Do they have the funds to make something like this work? I ha…
  • Some great ideas.  I like the idea of supply routes and being able to raid them.  Doubt we want to make it quite so hardcore that you could lose weeks worth of supplies, but I'm sure a good balance could be met.
  • Originally posted by ice-vortex One of the biggest hurdles for Camelot Unchained is that there are very few small backers which are essential to having a successful game. If people are not willing to put down $25/$30 + monthly fee to play the game,…
  • Originally posted by meddyck Originally posted by WellzyC  This is a niche MMO, the rules were laid out, and the vision was shared. But this got really popular really fast, and just looking at this forum alone you can see the influx of post wow…
  • The problems I see with p2p CD is that it can turn areas with choke points into stalemates.  You set up a tank wall and heal/rez through the damage.  Turns things into a numbers battle with little skill.  Eventually one side gets bored and gives up …
  • Originally posted by boxfetish In all of the threads on this subject on MMORPG.com I think it is abundantly clear which "side" if this debate the misinformation and even more often the lack of information is coming from. And I think the point of t…
  • I said maybe.  It's not an issue I feel strongly about.  No player to player CD was fine in DAoC.  WAR had the CD you describe and I thought it was fun also.  My only concern is that I got the impression that all of the extra checks that had to be m…
  • Originally posted by topographic No, I highly doubt anyone is using shills. Many seasoned gamers realize (and most big game companies) that gamers are generally gullible creatures, and will back just about anything if someone speaks the right word…
  • Originally posted by stragen001 Originally posted by Dihoru By the sheer amount of hype CU is getting for a game we haven't even seen gameplay footage of I have to say it is a bit... strange... Designs, ideas, etc are all well and good but why a…
  • We don't know the funding level for this yet and I'm not really qualified to say how many resources it will take to build this.  So I might be very premature and wrong.  I do worry about how much time will be spent building this dungeon, the NPCs, t…
  • Originally posted by Torvaldr Originally posted by MarkJacobs Originally posted by Zinzan Originally posted by gylnne This warning coming from Mark Jacobs in a recent article he did which included his opinion on the unsustainable f2p model …