I am all for choice with a few exceptions, but the choice that really matters is effecting the game world. The problem is that so many people complain that when a players choice makes him successful. They will often call successful choices, exp…
long as the animations are smooth, I could care less as to what they actually are.
did anyone notice that the guildwars 2 animations looked like they where recorded at 15fps, it did not matter if you had 120hz monitor, they still looked ch…
normally I would like to give players choice in things to do, but I also think we should dump PVE. or more accurately, dump group PVE such as dungeons/raids.
I say this for one simple reason, how many times in RvR games have i found myself stan…
Originally posted by Livnthedream Originally posted by eyelolled
They need to start focusing more on PvE content, and having a PvE only server. The number of PvP players is severely limited and I don't think they have enough to support the weig…
Originally posted by Havok77 I'd rather not have any classes that have pets, minions, allies, companions or anything of the sort. They are basically just dead weight on the server. Replace the memory used on them with actual living players.
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Originally posted by caremuchless Originally posted by zeroumus Originally posted by Niix_Ozek Originally posted by zeroumus
its not really your right to strike first however
what does this even mean? lol
it likely …
there does not need to be drops for an economy. Put the good resources where people are forced to RvR. make the game less about having gold coin, and more about moving materials around the world...
I would even go with the idea of a f…
Originally posted by Niix_Ozek Originally posted by zeroumus
its not really your right to strike first however
what does this even mean? lol
it likely means you feel entitled to having it your way and don't like being challenged on it…
i think because there is 3 threads on this topic now, I think a sizable enough population is clearly saying they want this mechanic to be carefully handled.
Despite being pretty active in this topic, I am actually getting a good vibe from …
that is is what i was trying to do with my suggestions. I realize in gaming, you need a little help to close the final gap using invis, but the rest should be from player skill. Apparently however, it already takes way to much skill to pu…
also agree with OP. Poor animations and clunky character movement are a real turn off. While there is no reason to suspect poor design at this time, but this should be on MJ's white board of things to get right.
shame on people for jumping…
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look, people get real worked about about invis, but really, all I am asking for is that invis not be used as the only method of a sure kill. As long as when someone drops out of invis and drops his power attack that its no…
Again more assumptions about only taking on solo mages, maybe you shouldn't solo around stealther locations if you're a solo mage? forced interaction is what this games about no? at least a little bit?
I sure would like to know where …
I have not played every game, but I tink you need to check what your smoking when you claim you have not seen any game where there is a class that has full invisability.
No Wow, GW2 or TF2 I take it? and countless other games I would like to …