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Sheista

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Sheista
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  • Asheron's Call and old-school Everquest were the kings of this sort of thing. Asheron's Call would utilize Gm-ran characters to drive story points.  I still remember the Asheron vs Bael'Zharon story arc, where guilds (allegiances) could swear alleg…
  • As said above, you're placing far too many restrictions that knock off some of the top actual sandboxes in the genre. EVE is king, hands down.  The depth and learning curve are second to none.  The PvP is second to none.  The crafting system is sec…
  • I don't even care about the MOBA criticisms.  They've picked up a lot of the slack for my desire for PvP that MMOs just haven't fulfilled.  I would love for a more long-term game instead of one where the games take place in a 30-60 minute timespan. …
  • I wish another game would use a combination of the Asheron's Call, or SWG PvP style. I love when there is HARD PvP, that is totally optional.  It creates a tighter knit PvP community, because you begin to learn who some of the major players are in …
  • There is.  http://www.twitch.tv
  • Originally posted by Beatnik59 I think the decline happened when Incarna was shut down.  This was something that EVE needed to have happen in order for it to appeal to new audiences.  It took away nothing to the standard, EVE game play that EVE fait…
  • EVE Online meta warfare and politics in a medieval fantasy setting.  Essentially, Game of Thrones.  Sandbox, political intrigue.  A story event in the beginning that allows newly formed 'Families' to form and take up ownership of parts of the world.…
  • I think what he's getting at is that it's just proper forum etiquette to use paragraphs and make your posts somewhat readable.  I hate to be one of those guys who derail threads by pointing out errors, but I can barely make heads or tails of half of…
  • As much as I love EVE and its community's dedication, I have to say that I think the scrapping of World of Darkness was partially their fault.  Incarna (walking in stations) would have allowed for a live testing ground for CCP's new tech.  That beau…
  • Yes, but this is a game design issue.  In Asheron's Call, it took several years before the first player ever hit the max level.  (126)  Even so, max level was just max 'level'.  You could still raise stats and attributes up to a separate skill cap f…
  • Originally posted by anemo Originally posted by Bidwood Originally posted by Sheista ITT: People with no imagination who seem to think OP's suggestion literally means an exact copy of EVE in a fantasy environment as opposed to an adaptation of …
  • ITT: People with no imagination who seem to think OP's suggestion literally means an exact copy of EVE in a fantasy environment as opposed to an adaptation of its focus and features, based on EVE's alluring territorial conflict and consequence-based…
  • Originally posted by XxGrimmxX Originally posted by Attend4455 Originally posted by XxGrimmxX Originally posted by Attend4455 Originally posted by XxGrimmxX Originally posted by Teala Originally posted by XxGrimmxX …
  • Originally posted by apanz3r Originally posted by Livnthedream Probably, but at what cost to the game? Both in terms of the ingame economy and how many players would quit in outrage. Ingame economy would grow if anything because more fights w…
  • Just to rub salt in the wounds from my first main point in that post.... EVE just passed 500k subscribers.  http://www.ccpgames.com/en/public-relations/press-releases/article/74405/eve-online-surpasses-500-000-subscribers-worldwide For those who do…
  • So I've missed most of this thread and it appears to be long past its prime.. But, did OP really just say 'the numbers speak for themselves' about the only MMO on the market to have only steadily increased in subs since its release?  LOL Basically…
  • If it bored you last time, then try again but do something completely different.  Whatever you did last time, do the opposite.  Find a new corp (or a corp, if you never found one before), Fly a new kind of ship, try low-sec PvP, try null-sec PvP, tr…
  • Originally posted by Southpaw.Gamer I feel the need to address this thread for various reasons.  As a Game Design student these are my thoughts on DUST 514…   #1 Why Console over PC?    They say it is because they do not want to drag players…
  • There will certainly be more gametypes and larger maps.  This is CCP we're talking about.  A company which produces free expansions with major content updates every 6 months for EVE.  Dust is going to see regular updates, which is why they went with…
  • People are underestimating the size of the PS3 market. The fact that Dust is f2p will mean the game is going to last whether the lot of you 'hardcore shooter elitists' think it will or not.  Ever check the f2p section of the store?  Dust is one of …