Maybe - but I'm not going to pay for the beta, especially this one.
On the upside, this games seems to be the kind of SciFi MMORPG I could like.
On the other hand, it seems the old company took money from people before and those people are left ha…
Originally posted by JRRNeiklot
3D was the beginning of the end for video games.
I beg to differ. 3D, especially with first person perspective, brought a new level of immersion. Instead of looking down on the map and directing your little avatar f…
Originally posted by free2play If they are small universe games like STO they won't touch EVE. If they are small Universe games with FFA PvP they won't be around long enough to matter.
If they focus exclusively on the pew pew they will dry up.
W…
I think graphics matter to some extent - but very few games fall below my personal minimum requirements these days.
Graphics should look halfway realistic and come with decent resolutions, so you can recognize things in the game world at some dista…
That was...
...unfortunate but not unexpected.
Unfortunate because the flight mechanics were a lot of fun, just like in Freelancer. And the game start aka Prolog actually had an exciting story, so the dev team was obviously capable of quality work…
Originally posted by Banquetto
Oh, indeed. But Hadleyrand12 was expressing surprise that it wasn't more successful. I'm not sure that it really could have been, I think it was fundamentally appealing to two groups that didn't really overlap that …
Originally posted by Banquetto
Originally posted by Hadleyrand12
I am talking about SWG (preNGE).
I in fact never got involved in the jedi grind, but it seemed to have everything a gamer who wanted to actually ROLEPLAY in a ONLINE co…
If you like space games like Privateer or Freelancer, I can recommend the X series from Egosoft: http://www.egosoft.com/games/x3ap/info_en.php.
Think Freelancer with a larger world, a more dynamic economy and the option to own stations and multiple…
Originally posted by UsulDaNeriak
3. it is also a difference if you have 2000 red crosses on the radar of a scifi-game or 2000 unique player avatars jumping around. so you need restrictions for the graphics (automatic donwscaling of quality in suc…
Originally posted by paroxysm We can't have battles that scale that large until things change.
1. Technology. We need a new gap jump in how things are done. You can't be immersed in PvP when it's not smooth. Turning graphic quality down and vi…
Neocron (even if it is technically not dead yet).
In terms of features, it was far ahead of its time end would still count as decent today. Unfortunately, the coding quality sucked hard, and so the potential of the game remained potential instead …
Originally posted by Valkaern
Originally posted by MMOarQQ
ArcheAge will save us.
Maybe...
Hopefully it'll be worth the wait. I think it's a pretty smart move on their part to integrate the two as a 'Sandpark'. I don't think they have…
Based on how much time I spent in it, probably Day Of Defeat (1.x and DOD:Source counted as one, since DOD:Source is mostly a graphics upgrade).
Second place actually goes to a MMO: Eve Online.
Also worth mentioning: Civilisation II and X3 Terra…
Originally posted by Loke666
Originally posted by aSynchro
I want a mmorpg without numbers.
Nothing breaks the immersion more for me than having to choose between a sword with +150 stam/+37 strenght/+17 dodge and an axe with +140 stam/+45 s…
I don't care about "big" in the sense of popular much, but one (non-MMO) thing I'm looking forward to is X-Rebirth (Elite style space sim combined with empire building).
I might get it a few months after launch though, as the X-series tends to be …
Considering graphics, I want full 3D but I'll settle for slightly obsolete graphics. The sort that went into AAA games 5-10 years ago. Think Half Life 1 or better. While the characters still looked a bit rough in that generation of games, they had e…
Originally posted by Fed1 Being able to heal MOBS of your faction is a sandbox feature. I have no problem with it as long as the healer is then flagged PvP.
This.
BTW, EVE Online does it this way too, if outsiders interfere in high sec Pv…
Originally posted by FSkuta My little brainstorming on this topic:
The most operand conditioning I see is in Questing itself.
Large population of "western"players blame mostly asian game development companies for their Grinding game-mechanics wh…
Originally posted by Paragus1 I remember back in the day, sometimes as a beta tester they would mail you actual CDs to install the client on. Now it's a glorified free trial.
I've noted the same with some F2P MMOs. Currently War Of The Immort…
Originally posted by Quizzical
To the contrary, AMD is very much trying to go for game-changing products. Bobcat and Llano are exactly that in some markets. Indeed, Bobcat is so good that when Intel launched its competitor, Cedar Trail Atom, th…