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Mithrail

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Mithrail
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  • Since when are we all happy with the norm? If there is no one to challenge current beliefs, gaming will not evolve at all.
  • Originally posted by gw2fool So you want a game full of gravestones and not many players, pass. You'd be surprised at the amount of players in games with permadeath.
  • Originally posted by Konfess OP, please read MMO Exploits - What's the Harm? and Twelve Famous Player-Driven MMORPG Moments. Your diatribe is nothing more than a call for exploits, and you clearly don't realize it.  Everything you asked for exists i…
  • Yep they are becoming that, but I still don't see why not cater to both audiences There can be deep, long lasting and immersive MMOs just like MMOs which focus on soloing and a fast paced development.
  • The discussion about horizontal vs vertical progression is indeed very interesting, and I do support horizontal, for hundreds of reasons. PS. Rip English.
  • Now that OR has been bought by Facebook, I am much more excited in what Sony - Morpheous has to offer. 
  • The perfect game with permadeath for me would have these characteristics: - horizontal progression - Even if you played 100 hours, if you make a stupid mistake, you die, that's it. Leveling is an illusion of progression, and griefing comes from hig…
  • To be fair, I'm not sure either of these would really become the next "king", but I sincerely hope the devs prove me wrong. I just don't want to get my hopes up and instead I expect a lot of buggy games. The ones which I really want to turn out good…
  • Originally posted by Gorwe Well, what I envisioned is one character passing the actual skills to others. Something like drillmasters/teachers/etc. How could this be achieved? Hell, idk! If I did, I'd be very rich! It's hard enough to describe ei…
  • Originally posted by nariusseldon Originally posted by Mithrail   I'd like to spark a discussion about how newer MMOs can keep players engaged within longer time periods. What do you think the political system would be in your perfect MMO? …
  • Originally posted by MadFrenchie Originally posted by KJ30 Originally posted by kizechs Gaming Then and Now.... i attempted to play smite recently and having little moba experience it takes a bit of time to get things down, well in the lear…
  • Originally posted by Quizzical A highly consequential political system is basically the opposite of "making friends".  That doesn't mean that I'm against it if it fits the game. Would you argument  yourself? I really believe that gathering togethe…
  • Oh yes true that about WoW vanilla, even though it was awesome for it's time. But your comment about the drug market ... makes me excited hahah. You know what, I'm gonna try this game and give it a chance, but I only need to pass my finals first. C…
  • Well, what do you define as good multiplayer experience? To me, such requires very good skills, communication, tactics and knowledge of the game mechanics. As such, actually very few MMOs cater to that really, its mostly about who has best gear nowa…
  • Originally posted by ethanlalla http://www.faceofmankind.com/placeholder/ Enough said!  That might be a great game, really, and I do like the concept that players are not bound to any class or particular race. I also love how death works, where…
  • I can't agree more with what you have stated so far, I do believe NPCs all over the place are detrimental, and do not contribute to a player based societal structure. To game developers and those who like NPCs, this is easily solvable. Make NPCs ext…
  • Originally posted by Konfess Originally posted by Sajman01 Wolves eat sheep to survive. Without sheep, the wolves starve and die. This and only this.  There are plenty of OW-FFA-PvP sandbox games.  The wolves don't play any of them because onl…
  • Originally posted by crack_fox Originally posted by AlBQuirky Socializing used to be a big thing in MMOs. Not any more. Most players today want single player experiences in an online format. I have no clue why. I guess it's because most of th…
  • I am really happy about your post, phumbaba! I do agree on all points with you, but when we discuss such a rich environment/economy/politics, there are very key mechanics that need to be established and then mutual ideas could flow from there. Jus…
  • Thank you for the answers fellaz, I'll be sure to check out Perpetuum. If you think of anything else regarding political systems and how to make an mmo more immersive, please drop a comment. I collect ideas which i write down, just for fun, but I lo…