Played these two ages ago, don't remember all the details, but here's some differences between the first game;
- the first game have a lot of unexpected story twist, really unexpected. The second game is a bit more straight forward but still ha…
There is no feasible way to stop multiboxing, that's fact. Trying to stop it with method like IP restriction will only hurts legit players, eg: family, cyber cafe.
At best you can do is limiting one game instance per PC. But obviously we got method…
random thought; do you think Ubi would be able to pull off another Ezio saga that more focused on the character? To me at least, Ezio Auditore always have a special place in Assassin's Creed universe, no other later-games ever pull off that kind "at…
Tbh we are really at the point of the technology where we got more then enough horsepower for decently amazing graphic BUT no many willing to put in the work to push the quality further, I suppose it just doesn't make much economy sense. Consistent …
ok guys, I suggest you not to scroll through the sea of salts of the comment section. It appear many Diablo fans are having problem with games that are far more difficult for them to handle...
parrotpholk said:
I love so many things about BDO but I never can get past the shit PVE in this game. The housing / crafting system is a blast to micromanage and the pvp is pretty engaging but I like my pve too. I want to love it and live in…
TheScavenger said:
As title says. Is pay for convenience the new pay to win? Many MMOs are offering advantages to skipping content, easier leveling, access to endgame year, great items/vehicles/ships/mounts etc.
Generally, yes. But th…
While I'm not exactly old in MMO scene, but compared to what I started with and what we have now - the clear difference is competitiveness.
Game nowadays feels very hostile, even in PvE player have to compete with each other, bickering with each ot…
The way how mmo nowadays pushing people to group is a complete rubbish method. It's not natural and very forced. Clearing content is efficient with a good group, obviously; but using that as primary motive in designing a game doesn't really do any g…
Trying out Soul Worker. Customizable skill combo, good anime aesthetic. Although costume and character appearances aren't exactly very accessible until you start throwing money.
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D. World information
Problem with game nowadays, everything are there, predefined for you to discover. Fixed places to discover, fixed items, fixed materials. Everything just spoon feed to you when you step into that ar…
The game in my dream will not be realize within my lifetime, that's for sure. Not for another 100 years. Still, it won't hurt to throw the idea around. What I have in mind might not even exist in any of current game at all, various technical challen…
The MMORPG scene is kinda like a waiting-game. Wait X years for these X game and get disappointed by it and the cycle continues... Once in a while I came here looking for something to play but just "meh, more waiting".
Randomly saw ARPG on the thre…
@OP, I bet your toaster have problem running the followings:
Blade & Soul, C9, Vindictus, Revelation, Kingdom Under Fire II, Path of Exile...
If non RPG F2P, Warframe, Blacklight Retribution, Hawken...
Those are among I remember I played. The…
Huh? It have stamina / labor point kind of system? That's... not nice to hear about. Hopefully it's been managed properly or in a different way than ArchAge.
It just weird, that I stand in front of my grape tree and can't pluck the fruit...
Neverland (browser) - a couple months till it shut down.
Atlantica Online - 4 years, my first full featured client MMO. Still playing this now. To be honest back when I started I don't even know there was a word called "MMO"...
Aion - 3 months. wa…