In the early days of MMOs, there was a genuine sense of terra incognita. Everyone was fascinated by where this genre would lead, a new form of society, emerging game-based economies. It was still a relatively niche early adopter activity, populated …
The big problem with this poll is that eso is going through the one month quit in disgust phase, while wildstar has the excited for release vibe going on... So wildstar will obviously win.
That said, eso - amazingly, depressingly - is yet one more…
Wait - there weren't vast amounts of people playing at 3am on a Monday morning? What craziness is this?
There is loads of PVP in Cyrodiil. Actually, the problem to my mind is too much zerg, not enough small group pvp.
I for one am very upset that I will have no home in which to store 60,000 flowers, butterflies and species of fungus, hundreds of crappy old pieces of armor, dozens of weapons, and a mountain of pointless potions. Call yourself an Elder Scrolls game…
Nice review.
The tone of some of these responses saddens me, and reminds why I went off MMOs.
After playing the beta, I also think I will get this game... but I also suspect I will be playing a lot of it solo. The community depresses me too …
This game is perfectly enjoyable.
I'll happy buy it and play a month, see where it leads.
Basically, it's a new online world to explore, with perfectly decent mechanics, and that's always a fun thing.
Originally posted by freeyoupi Greetings everyone,
A few daredevils have taken upon themself to try to rebuild Spellborn.
More information is to be found here: http://forum.spellborn.org/index.php?/topic/78-rebuilding-spellborn/
Share your com…
Chronicles of Spellborn had so much going for it... I despair that more people didn't try it and enjoy it. It had that tingly magic feeling that so few MMOs ever get, and the house system was fabulous.
Sigh. I would have played that game for s…
Originally posted by DarkPony For starters: reasons to be in the actual gameworld(s) at max level, rather than waiting in a shopping mall for repetitive instanced content.
always the challenge
my answer to this is rvr.. ideally with a thi…
Well, it seems to me that some minimal mechanics might make a difference... a chest which appears in no man's land once every hour during peak hours, perhaps. A world buff that increases the drop rate of credits, and rare items, or which increases t…
I just finished Tatooine, which was much more entertaining than Nar Shaddaar.
Had my first world pvp encounters... but pretty limited.
I was delighted to discover there is also a FFA zone, but with nothing inside it to fight for... as a result, …
Originally posted by Cthulhu23 Well, the main thing is that the storylines on the Empire side seem to be more extreme. If you are a Jedi, your choices usually range from saving a kitten (light side) to not saving a kitten (dark side), whereas a Sit…
Originally posted by mafia514 Because they just dont follow the same type of mmorpg where u have to grind and quest ur way to lvl cap without having fun
actualy gw2 will remove the quests and add dynamic events wich will be alot more fun than ques…
Originally posted by HurricanePip
There's no emotional connection created between the player and generally well designed game world. Many players that I met didn't even know the basics about who the villains were. Honestly, I didn't catch a l…