Angrakhan said:
I seem to remember there was a whole classification of ships designed around finding and navigating new worm holes to map it so others could then make the journey and start exploring the new system. Anyone else remember that or …
mitech616 said:
Well, early access isn't "pay to keep our company alive". It's supposed to be a way to be involved directly with the testing and development of a game that has every intention of becoming a complete project. It's not a loan for …
I'm more into the simulation type approach they are going with, world more dynamic, similar to everquest next pitch which was dedkill by evil Daybreak.
Slapshot1188 said:
MaxBacon said:
Slapshot1188 said:
@Raph Has …
olepi said:
Yes, I get it. CIG is not selling anything, they explicitly say nobody is purchasing anything.
You make a pledge and are entitled to the pledge items = You make a purchase and are entitled to the purchased items.
They can ca…
olepi said:
Read my earlier post, and the ToS from CIG. Nobody is purchasing anything.
Ok let me explain...
What you do is a pledge, you are entitled to the PLEDGE ITEMS.
* The access to the game is a pledge item.
* A ship you buy is …
olepi said:
Right there is the corrosive effect SC is having.
SC is an early access game, you buy what it is today, and that continues to update as it develops. Just like a steam early access game.
Slapshot1188 said:
Or that there was some internal email showing they KNEW that the promised date or content was not possible, and continued to use it as a fundraising point.
For Star Citizen- I think anyone who bought in after they started t…
Eldrach said:
Did not know this game still existed - thought it flopped
I played the first versions of this the game is irrecognizeable now, and not even better, it's weird.
Slapshot1188 said:
Far too many people believe that companies have ZERO responsibility to be truthful. That could not be further from the truth. A company cannot knowingly LIE to get money. That is called fraud. Whether any company has committ…
Vrika said:
If CIG follows the contract in their attempt to create the game and fail, they won't be held legally responsible because it's one of the alternatives covered by the contract. CIG's lack of legal responsibility in that situation wouldn't…
BrotherMaynard said:
Well of course there are consequences. It's called consumer fraud and in most civilised societies it is not only frowned upon, it is illegal.
This might come as a shock to you, but kickstarter is NOT a pre-order plat…
Slapshot1188 said:
Yup.
Some folks believe that getting Crowdfunding money means the company can do anything they want, including lying to get it. I am amazed that we have gotten to this point where people do not understand even the basics.
…
honestly idk, this MMO feels mid, even using UE5 to boost visuals... Maybe it's for the oldschool MMO crowd because how could something like this trump an MMO say like BDO both visually and mechanically?
BrotherMaynard said:
Perhaps you, Max and many others do not care about it. Or perhaps you don't remember what was promised to the backers back then. We do.
I do remember what was talked about. As I do am okay with this direction the game…
Arglebargle said:
The '100 Systems' issue is just an obvious and useful thing to point to in regard to CIG's ability to deliver what they've promised. Because 100 systems can end up as deform-able bed-sheets. The feature creep is easily ap…
Golgot said:
Sure initially it was all naming uncharted systems / planets, scanning & mapping asteroids for resources etc...
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Anyway, marvellous as it's been to see the justifications for CIG's latest round of "No it's not ready, or worki…
BrotherMaynard said:
Games like No Man's Sky have figured out how to land on procedurally generated planets ages ago, yet for some reason, CIG would not have been able to do that even with their earlier more limited design plans, right? And now all…
Golgot said:
As BrotherMaynard points out, explo guys were a sizeable chunk of the early days backers, and were sold a pretty distinct form of gameplay, so it's hardly a surprise.
You are talking about the same guy that's talking explorati…
BrotherMaynard said:
The whole point of starting with 100 systems (and expanding from there) was to give about 1/3 of the SC community (based on early surveys) the space to explore, from discovering new star systems, charting new jump points, colle…