Originally posted by Caldicot
Apparently they are scaling down ToA to become a host-your-own-server game with a maximum of 64 players instead of a full-fledged mmo. I dunno... not what I was hoping for but better than nothing I guess.
That is…
The Dark Solstice forums are waking up, there is a facebook page and a twitter feed to follow. They are having a little reward setup on facebook where they will hand out things to randomly selected people from the first 100 likes.
If you ever had…
Everything is craftable, no property crimes are possible, so basically, who cares what full loot means. You can protect your gear by having backups in your house. Then it doesn't matter what you loose when killed. And, you will have a chance to c…
Umm, figured I would chime in here, this game has never been planned for Free For All Player Versus Player. There are free PVP zones, big ones, but the developers have said that their proportion will be 1:4 where the larger number of zones will be …
The information here is out of date all right and the developers know that and wish to update it. An effort was made on this but I do not know where it is at right now.
You can get the up to date information at their main web-site http://www.darks…
They had their team at prevous shows like that. I kind of wonder if something happened to Serafina, or another team member. They were always commited to bringing that game out and only slowed it down in order to make money doing work that payed.
If any of you are still following this game, feel free to check out the forums at www.darksolstice.com
If you follow the dev and moderator posts there over the next month or so you will probably notice some interesting developments
I can confirm that the project was never officially or unofficially dead. It is in a form of close Alpha testing at the moment, all the core elements are basically there, now it is more of a task of fleshing it out. This will take time for a small…
You can find out at their website. They have a good faq and other info etc. The forums are quiet lately, but I do know the game is still under development.
They posted updates on game development in January of 2010 and 2011. So hopefully they will at least hold to that pattern and we will see one soon in January 2012.
This game isn't so bad if you have an older system that is closer to the system requirements for this game. Pathing is a bit buggy and graphics do appear dated but I also notice that here isn't noticeable lag and PvP isn't as punishing to new playe…
For me I think it was the done-that-been-there feeling. I beta tested Lorto and played through about 6 different characters. After a while you have done all the same quests multiple times and the game looses it's fun factor at that time because it…
I used to like Horizons too in that you could use your crafting skills to directly or indirectly aid in the construction of things that everyone could use, like crafting facilities, bridges, etc. Also you could build various things for yourself or …
I've always seen Atriarch as being a pretty original game. It's a small team, small budget project which has been going on for something like 7 or 8 years now so I don't know for sure when we'll see it.