EQ1 gave me a fear of deep water in video games that I've yet to recover from. Had the usual run-ins with wandering boss mobs, or time specific dangerous zones, but it was the water that got me.
Ended up falling into the Ocean of Tears from my boat…
Eskimz said:
The best MMOrpgs I've ever played put their primary focus on PvE, in that their intention was on creating interesting worlds and mechanics to develop character identity and make players engaged in the universe. PvP comes afterwar…
It's not just the large guilds that are bailing, quite a few are leaving. The number of people in the 'cities' are quite a bit lower than they were closer to start of the beta and they are dropping consistently.
The game WILL draw some people in th…
To really have a good game they need to round out the game more so there is just more to do. You can't call a game a sandbox and only give gathering, crafting and fighting as the only options. Where's the sailing, treasure hunting, lock picking, tra…
After playing in alphas and in this closed beta up til now, I have to say the game has potential but I'm not sure they can or will ever actually bring it forth.
It starts off decent as you feel you can do a lot and you jump into the gathering dig t…
Tamanous said:
LegacyGame said:
The blend chain is correct but the body part separation is the root of causing incorrect body mechanics, it's unecessary as well. I don't know why gamdevs insist on using this archaic system that has con…
I think it's a good game but has it's issues.
One of the most fun MMO combat systems I've played, though I've yet to touch BnS or BDO combat yet to compare (since those seem to have similar and possibly better combat). The system works well in both…
You'll keep everything, though I believe some items were changed in the patch.
Really it's just a large patch and they are changing the payment model of the game, so not going to lose anything of note.
If they stray too far from the active living worlds that make the games they often mention and seem to be taking concepts and philosophy from. Namely games like UO and early SWG.
Which means basically not turning into Darkfall. Was it a good PvP fo…
I have to say I agree with quality being lost when developed for both, though many of us wouldn't agree on what others mean by quality. To me it means the game is designed in a way that could be more fun if done a different way and that the develope…
I myself see nothing wrong with DPS and other type of meters as they themselves do nothing but provide accurate information for players to use. Much like nearly anything in MMO gaming there will be elitists that may try to use that information to de…
42 Sith Juggy here
1. Select the correct companion. This is really important. Companions are class abilities, you need to use the correct ability to progress. The correct one varies depending on your spec. An immortal spec Juggy (like myself) want…