IMO the mmorpgs from the late 90s early 2000s were just as much virtual chat rooms as they were games. These days not as many people need mmos for the virtual chat room experience, social media has replaced that space that those mmorpgs occupied. …
F2Plague said:
IceAge said:
AnOldFart said:
I was wondering about this and saw this thread.
Thanks for the heads up.
Don't mind DMKano. He sees Bless as an unfinished game ( was, but a lot was fixed & they are stil…
Seamless open world, with optional questing. I prefer the style of the more you do it the better you are at it and doing anything gives experience/progression. The tutorials are pointless these days. It's also nice to have new people in game ask oth…
Thane said:
Theocritus said:
DarkestOverlord said:
LOl wasent this game long dead ?
For some reason this site REALLY like this game....It gets almost no attention anywhere else....it's a piss poor game also…
Ffxiv took me forever to play decent on a controller. Tera probably the same.
Eso and Neverwinter are your best bet. Maybe Star Trek but idk I only played the intro to that one on console.
In game voice chat has led to some of the most hilarious moments in games like Rust. Mmorpgs, not so much. But it helps on console mmos like ESO. Just don't really see the need for it on pc.
I don't like scaled content. I like feeling like a raid boss one shotting mobs in early zones idk just feels good. It's one thing I didn't like about gw2
If mmorpgs are dead, does that me and all the people I play them with a bunch of necrophiliac gamers? I feel disgusted with myself now... I may need therapy
A lot of the players that would be playing full loot mmorpgs moved to games like Ark, Conan Exiles etc... and I thought that the player base to support a single Darkfall reboot would of been too small, yet there is two /shrug