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Amarsir

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Amarsir
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Comments

  • Interesting. I missed when this game went F2P so I was only just considering it now. Can't say I'm too happy with the sound of "pay to roll" for the best items though.
  • Trying to do too much at once will be their downfall. MMORPGFPS has been touched on but is far from fully explored. Taking that merger to moble is utterly uncharted. The problem with doing too many new things at once is that you can get 10 thin…
  • The problem with hackers is less that it's rampant and more that you can never quite be sure. We've all had those situations of being headshotted at a full run from a distance off and thinking "no way anyone could make that shot". But sometimes th…
  • Unfortunately the DCUO devs seem to consider repetitive grinding to be a good thing not a bad one. The beginning of the end for me was Home Turf at the start of the year. Two examples just from that DLC: 1) Functional base items, which were the s…
  • You were probably in the wrong place at the wrong time. On average population goes Indar > Esamir > Amerish. Alerts can change that, but most of the time Indar has more action right now. When you do Instant Action (I key) have the map ope…
  • Optimization has made FPS far better. On my Q9550 I was able to go from low to medium with the same rate, or gain 10fps staying low. (Although I did update my comp several days after this came out anyway, I played with the old enough to determine …
  • SOE's customer service is famously horrible. Every game, across the board. BUT, the camo change is a work in progress. Between optimization and issues over lack of faction identification they have some adjustments to make and aren't done yet. Wa…
  • The European servers were having considerable problems this past weekend. I'm not sure why or if they finally got ahold of it, but that's fairly abnormal. There certainly are bugs around too, but given the aggressive schedule they had for a big pa…
  • Very true. I also generally approve of how Armor/Air/Infantry can (if they choose to) counter each other with various tools. Which in turn rewards groups for organizing well: my heavy tank can keep their armor suppressed, but I need a skyguard par…
  • Probably not much, except perhaps an influx of players. There are things that the PC client could handle and the PS3 couldn't, that the PS4 can. Better graphics and more people in one place would be primary considerations. However: * Not everyon…
  • One of the things I've been paying more attention to in recent years is how beginner-friendly games are. Some build thorough tutorials, some ramp up your abilities, and some have scaling challenges. And some throw you right in the deep end. Plane…
  • Much much MUCH better than it was at the start of the year. I won't say it never happens, but they've tipped past the point where false accusations well outnumber actual cases.
  • Good review. Let me add my list of things they've done right and wrong: The Good * A Fourth Role in the "Holy Trinity". Likely inspired by CoH, DC has created the "controller" class in addition to Tank/Healer/DPS. It can be thought of as keep…
  • I tried to create an account last night and got a lovely "feature" where every name was taken. Google confirmed for me it's a reoccurring bug, so maybe I'll try again in a few days. But pretty goofy as a first experience with the game...
  • But there's more MMO competition on the PC. WoW vets see DCUO as shallow. (Which IMHO isn't a bad thing.) Console players find it deeper than any RPGs they're used to.
  • Don't judge by the forums. Most things are the same across platforms so I'm as likely to comment on the PS3 ones as the PC, if at all. The population is fine and quite stable. Most stuff you can get a PUG for anywhere from instant to a brief wait…
  • I realize this is an old thread now. But anyone who thinks DCUO's model is a cash grab should go look at how SW:tOR has instituted their "free" transition. Then give Sony a big hug. DC's model is by far one of the best I've seen. Every level see…
  • Not only was group combat fun, it was social! There were days when powers with long activations were the best because I could type up a quick quip without disrupting my chain! The best you get in other games is people goofing around during downt…
  • Originally posted by therain93 As possibly one of the most adamant supporters of CoH here on mmorpg.com, I'm truly dying on the inside.  The game has been a part of my life for 8 years now and sadly, I still haven't seen it all (I am working on a bu…
  • There are certainly things that SW:TOR does well. The storylines, right down to voice acting, are excellent. (I'd have expected no less from Bioware, of course.) The way companions are used is clever, giving extra combat control, some aspect of g…