I think this is less about 'less work' and more to do with the glut of new UE5 games coming out. They will be lost in the white noise if they keep the hodgepodge asset store look.
An improved VGSoH with fewer bugs will be able to hold at least a few hundred players, including me. If the initial wave of players is enough for healthy raid grouping it might be great for a while. As much as I want it to succeed however, that tra…
Barab said:
Has MMORPG.com comments always been this toxic? Reads like a orchestrated bot attack on a game developer. Anyway, take your time intrepid get it right.
We were saying the same things about Brad and VGSoH in 2006
Mendel said:
cameltosis said:
Brainy said:
cameltosis said:
... Yet, how many of these new games actually bother to change the way the base game works, even if widely complained about i…
Plenty of players enjoy the risk. https://armory.turtle-wow.org/hardcore/ Around 1/3 to 1/2 of the turtle wow player base are at least toying with a hardcore character. The total pop isn't large but I guess it shows a certain demographic is open to…
Rhoklaw said:
ashiru_1978 said:
Private servers had a purpose when Classic WoW servers didn't exist. Now that we have actual official servers, why would anyone play on a private server?
Worldbuffs, farmers, boostin…
Didn't they list a bunch of requirements before alpha like all classes developed and certain amount of content? Are they just gauging reaction to lowering this standard before alpha?
I say alpha now is fine if they're ready but that's not the same…
The real world is mostly boring. Game worlds can condense interesting geography and exaggerate geography. I dont see why they wouldn't go for a fantasy world, or even the moon or mars to spark interest. Anyone can build a height map based earth in a…
You remind me of people complaining about Game Of Thrones that say they would have ended it better then proceed to give the most obvious banal tropes. It wasn't the script writers fault George RR Martin painted the story lines into a corner then dum…
Goals are only good if they have a budget and time frame associated with them. Confidence in the development only comes when the project manager demonstrates that the goals are being met in a timely manner.
Alpha progression, play through streamin…
delete5230 said:
sumdumguy1 said:
Playing devils advocate here. First off a good list.
However, a developer may say, I see the trends right now for mmo's. Casual gamers make up a great majority of the market. They buy impulsively…
Wizardry said:
"CODEX"
First of all when i mention things it is based off of real gaming experiences inside of mmorpgs as well more specific having played all 3 EQ type games 1/2 and VG.
One of the worst things that happens in grouping games i…
I'm currently playing wow classic and it is as social as vanilla. There are "carries" and other types of people selling dungeon runs which is new but if you look for a group for a popular dungeon, you should get a few goes before you out level it. A…
Turning up the difficulty wont work well for non role based grouping games. Difficulty needs to be met with better coordination and strategising and following assigned roles. In some (I would argue most modern) MMORPG's, this would result in brute f…