Originally posted by iridescence
I'm confused, which games ever required a 10 hour a day grinding session to play? Even if some old games did who is advocating that for new games. Either this is a strawman or you are saying some people spent …
I always found racial traits, or racial abilities to be near to useless, especially in modern games. A decade ago, having 10 higher starting DEX or STR may have been a big deal, but not so much anymore, and typically racial abilities were cool for …
I followed this game with the original developer, and wasn't very interested in it. When I heard Mythic had picked it up, I got pretty excited, as I was a long time DAOC player, and I knew what they were capable of.
When I started beta testing …
I've played a great many of the MMO's out there, from DAOC on. I never quite got into UO, though I use to watch some of my friends play it. Over all I am completely disenchanted with the MMO's of toady. I don't know if it's the games themselves, …
I've been playing MMO's since DAOC, I played RPGS for years before that, and tabletop even before that.
I had stopped playing MMO's altogether when I realized that I just wasn't into it anymore. I didn't play anything at all for a couple of y…
I'm pretty sure the 4e rules were designed precisely for conversion into a video game of some sort, and most likely for MMO's. They are the best fit for an MMO style game than any of the other rulesets.
Warhammer, again, was based more around a DAoC model, than the WoW one. Just because something has quests & gear doesn't make it WoW. WAR was far more PvP centered than WoW ever was. Like AoC, it failed because it was released too soon / unfishe…
Before handing out any praise, I have to make an admission. I have been gaming since the days of the ATARI. I was a dungeons and dragons geek, I played games like Gemstone that were text based muds. I spent countless hours playing DAOC. I never j…
Originally posted by AcmeGamer
Originally posted by CujoSWAoA Fear of death is a very simple thing to institute into games.
If you die, you lose all your belongings.
But companies are too afraid of losing subscribers to do it.
What…
Originally posted by dinams
Originally posted by Woopin
Originally posted by dinams
Originally posted by FreeBooteR
Got my confirmation email yay!
Heh now let's see if they notice i ran their scannertro…
Think I'd have to go with Never Winter Nights...Hordes of the Underdark XPAC. I spent ridiculous amounts of time creating weird characters and trying to play through all three expansions with them.
Originally posted by Palebane I remember hearing beta testeres talk about how much fun RvR was. Once I was able to pick up the game, I found that most players were in scenarios because that gameplay type had better rewards. The only RvR that was to …
Originally posted by wojtekpl Warhammer IP was raped by the fail game.
I have been in Beta since the very start of it and i can tell you one thing: Devs pissed on beta testers. They completely ignored what we said and they "always knew better wat …
I find this interesting. People like to debate and argue. They always have. Look at the greek philosophers....they would stand around arguing their philosophies all day, to the point of making a living from it. Human nature. /shrug.
Originally posted by Ceridith
Originally posted by strangerdang
Couldnt happen to a nicer company...so many games they have turned around and made flourish, so many already flourishing game they have nourished and tended to...and always stick…
Originally posted by Sain34
I am sorry, but DnD is not to blame for the current state of MMOs. There is in fact a flaw in MMO being made today and that flaw is the simple fact that developers are giving us (the players) exactly what we asked…